如何使用python函数连接信号插槽(qt-designer)

时间:2019-04-03 22:04:26

标签: python qt-designer pyside2

我创建了一个应用程序,其主窗口包括MDI区域和MDI区域的子窗口。这两个窗口都是通过QT Designer创建的,并保存为ui文件。我的python脚本加载了主窗口,并提供了打开子窗口的功能。到目前为止有效!

现在我有子窗口中的按钮,它应该触发影响主窗口中元素的功能(例如,在MDI区域之外的“ PlainTextEdit”元素中显示文本)。 在Qt-Designer中,我可以定义信号和自定义插槽。

pushButton-> clicked()-> MainWindow-> printText()

我的问题是:我必须在python代码中写什么才能捕获“ printText()”插槽上的信号,然后在以下代码中执行功能?

我正在使用Python 3.7和Pyside2。

如果我运行脚本,则终端中将显示以下信息:

  

QObject :: connect:没有这样的插槽QMainWindow :: printText()

     

QObject :: connect :(发件人名称:'pushButton')

     

QObject :: connect :(接收方名称:“ MainWindow”)

  1. 通过...的默认方式 self.pushButton.clicked.connect(self.function) ...不起作用,因为pushButton在另一个类中定义为主窗口。 (子窗口类) 而且我也无法在子窗口类中添加此代码,因为使用调用的函数(self.function),我无法访问主窗口中的元素。

  2. 主窗口类中用于捕获信号的插槽的声明(到目前为止我发现)也不起作用:

@Slot()
def printText(self): # name of the slot

    # function which should be executed if the button is clicked
    self.ui.textOutput.setPlainText("This is a test !")

[编辑] 如果已添加所有三个文件的代码。 该示例包含2个子窗口。包含在主ui文件中的第一个ist(始终通过执行激活)。第二个子窗口是独立的,可以通过主菜单按钮显示。

py文件:

import sys

from PySide2.QtUiTools import QUiLoader
from PySide2.QtWidgets import QApplication, QMainWindow, QWidget, QMdiSubWindow, QMdiArea
from PySide2.QtCore import QFile, Slot, Signal

# Variable which contains the subwindow ID
# Required to determine if a subwindow is already open
state_limitedSubWindow = None

# Main class for loading the UI
class MyUI(QMainWindow):
    def __init__(self, ui_file, parent = None):
        super(MyUI, self).__init__(parent)

        # (1) Open UI file
        ui_file = QFile(ui_file)
        ui_file.open(QFile.ReadOnly)

        # (2) Loading UI file ...
        uiLoader = QUiLoader()
        # ... and creating an instance of the content
        self.ui = uiLoader.load(ui_file)

        # (3) Close file
        ui_file.close()

        # (4) Optional: Customize loaded UI
        # E.g. Set a window title
        self.ui.setWindowTitle("Test")

        # (5) Show the loaded and optionally customized UI
        self.ui.show()

        # A limited subwindow (only on instance can be active)
        self.ui.actionOpenSubWindow.triggered.connect(self.func_limitedSubWindow)

        @Slot()
        def printText():
            print("Debug: Inside the __init__.")

    @Slot()
    def printText(self):
        print("Debug: Inside the MainWindow class")
        self.printing()

    # Limited subwindow via action
    @Slot()
    def func_limitedSubWindow(self):

        # loading global var which contains the subwindow ID
        global state_limitedSubWindow

        if state_limitedSubWindow == None:
            limitedSubWindow = LimitedSubWindow("test_sub.ui")
            self.ui.mdiArea.addSubWindow(limitedSubWindow)
            limitedSubWindow.show()
            # Save ID of the new created subwindow in the global variable
            state_limitedSubWindow = limitedSubWindow.winId()
            # Console output subwindow ID

            print(state_limitedSubWindow)
        else:
            print("Window already exists !")

    @Slot()
    def printing(self):
        self.ui.textOutput.setPlainText("Test")

@Slot()
def printText():
    print("Debug: Outside of the class file")


# Class for the limited second window (only 1 instance can be active)
# This class can of course be in a separate py file
# The base widget of the UI file must be QWidget !!!
class LimitedSubWindow(QWidget):
    def __init__(self, ui_limitedSubWindow_file, parent = None):
        super(LimitedSubWindow, self).__init__(parent)

        # (1) Open UI file
        ui_limitedSubWindow_file = QFile(ui_limitedSubWindow_file)
        ui_limitedSubWindow_file.open(QFile.ReadOnly)

        # (2) Loading UI file ...
        ui_limitedSubWindow_Loader = QUiLoader()
        # ... and creating an instance of the content
        self.ui_limitedSubWindow = ui_limitedSubWindow_Loader.load(ui_limitedSubWindow_file, self)

        # (3) Close file
        ui_limitedSubWindow_file.close()

        self.setMinimumSize(400, 200)

        self.setWindowTitle("Limited subwindow")

        self.ui_limitedSubWindow.pushButton.clicked.connect(self.test)

    # Close event resets the variable which contains the ID
    def closeEvent(self, event):
        global state_limitedSubWindow
        # Reset the global variable
        state_limitedSubWindow = None
        event.accept()


if __name__ == "__main__":

    app = QApplication(sys.argv)

    # Creating an instance of the loading class
    frame = MyUI("test.ui")

    sys.exit(app.exec_())

主ui文件:

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>MainWindow</class>
 <widget class="QMainWindow" name="MainWindow">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>800</width>
    <height>600</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>MainWindow</string>
  </property>
  <widget class="QWidget" name="centralwidget">
   <widget class="QWidget" name="horizontalLayoutWidget">
    <property name="geometry">
     <rect>
      <x>0</x>
      <y>0</y>
      <width>791</width>
      <height>551</height>
     </rect>
    </property>
    <layout class="QHBoxLayout" name="horizontalLayout">
     <item>
      <widget class="QPlainTextEdit" name="textInput"/>
     </item>
     <item>
      <widget class="QMdiArea" name="mdiArea">
       <property name="enabled">
        <bool>true</bool>
       </property>
       <property name="maximumSize">
        <size>
         <width>517</width>
         <height>16777215</height>
        </size>
       </property>
       <widget class="QWidget" name="subwindow">
        <property name="minimumSize">
         <size>
          <width>400</width>
          <height>400</height>
         </size>
        </property>
        <property name="windowTitle">
         <string>Subwindow</string>
        </property>
        <widget class="QPushButton" name="pushButton">
         <property name="geometry">
          <rect>
           <x>160</x>
           <y>200</y>
           <width>90</width>
           <height>28</height>
          </rect>
         </property>
         <property name="text">
          <string>PushButton</string>
         </property>
        </widget>
       </widget>
      </widget>
     </item>
     <item>
      <widget class="QPlainTextEdit" name="textOutput"/>
     </item>
    </layout>
   </widget>
  </widget>
  <widget class="QMenuBar" name="menubar">
   <property name="geometry">
    <rect>
     <x>0</x>
     <y>0</y>
     <width>800</width>
     <height>25</height>
    </rect>
   </property>
   <widget class="QMenu" name="menuWorkbench">
    <property name="title">
     <string>Workbench</string>
    </property>
    <addaction name="actionOpenSubWindow"/>
   </widget>
   <addaction name="menuWorkbench"/>
  </widget>
  <widget class="QStatusBar" name="statusbar"/>
  <action name="actionOpenSubWindow">
   <property name="text">
    <string>Caesar Cipher</string>
   </property>
  </action>
  <action name="actionTestText">
   <property name="text">
    <string>Test text</string>
   </property>
  </action>
 </widget>
 <resources/>
 <connections>
  <connection>
   <sender>pushButton</sender>
   <signal>clicked()</signal>
   <receiver>MainWindow</receiver>
   <slot>printText()</slot>
   <hints>
    <hint type="sourcelabel">
     <x>386</x>
     <y>263</y>
    </hint>
    <hint type="destinationlabel">
     <x>399</x>
     <y>299</y>
    </hint>
   </hints>
  </connection>
 </connections>
 <slots>
  <slot>printText()</slot>
 </slots>
</ui>

子ui文件:

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>Form</class>
 <widget class="QWidget" name="Form">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>315</width>
    <height>242</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Form</string>
  </property>
  <widget class="QPushButton" name="pushButton">
   <property name="geometry">
    <rect>
     <x>90</x>
     <y>80</y>
     <width>90</width>
     <height>28</height>
    </rect>
   </property>
   <property name="text">
    <string>PushButton</string>
   </property>
  </widget>
 </widget>
 <resources/>
 <connections/>
</ui>

1 个答案:

答案 0 :(得分:0)

printText插槽属于MyUI类,但是需要.ui的插槽必须属于self.ui,但是不幸的是,在PySide2中,使用QUiLoader不能从.ui创建类。

因此解决方案是使用pyside2-uic将.ui转换为.py,因为它将生成一个类。

该文件夹包含以下文件:

├── main.py
├── test_sub.ui
└── test.ui

然后,您必须打开位于项目文件夹中的终端或CMD并执行:

pyside2-uic test_sub.ui -o test_sub_ui.py -x
pyside2-uic test.ui -o test_ui.py -x

因此,您必须获得以下结构:

.
├── main.py
├── test_sub.ui
├── test_sub_ui.py
├── test.ui
└── test_ui.py

之后,您必须修改main.py(有关更多信息,请阅读此previous answer):

main.py

import sys
from PySide2 import QtCore, QtWidgets

from test_ui import Ui_MainWindow
from test_sub_ui import Ui_Form

# Variable which contains the subwindow ID
# Required to determine if a subwindow is already open
state_limitedSubWindow = None


class MyUI(QtWidgets.QMainWindow, Ui_MainWindow):
    def __init__(self, parent=None):
        super(MyUI, self).__init__(parent)
        self.setupUi(self)
        self.setWindowTitle("Test")
        self.mdiArea.addSubWindow(self.subwindow)
        self.actionOpenSubWindow.triggered.connect(self.func_limitedSubWindow)

    @QtCore.Slot()
    def printText(self):
        print("Debug: Inside the MainWindow class")
        self.printing()

    @QtCore.Slot()
    def func_limitedSubWindow(self):
        # loading global var which contains the subwindow ID
        global state_limitedSubWindow
        if state_limitedSubWindow == None:
            limitedSubWindow = LimitedSubWindow()
            self.mdiArea.addSubWindow(limitedSubWindow)
            limitedSubWindow.show()
            # Save ID of the new created subwindow in the global variable
            state_limitedSubWindow = limitedSubWindow.winId()
            # Console output subwindow ID
            print(state_limitedSubWindow)
        else:
            print("Window already exists !")
        pass

    @QtCore.Slot()
    def printing(self):
        self.textOutput.setPlainText("Test")


# Class for the limited second window (only 1 instance can be active)
# This class can of course be in a separate py file
# The base widget of the UI file must be QWidget !!!
class LimitedSubWindow(QtWidgets.QWidget, Ui_Form):
    def __init__(self, parent = None):
        super(LimitedSubWindow, self).__init__(parent)
        self.setupUi(self)
        self.setMinimumSize(400, 200)
        self.setWindowTitle("Limited subwindow")

    # Close event resets the variable which contains the ID
    def closeEvent(self, event):
        global state_limitedSubWindow
        # Reset the global variable
        state_limitedSubWindow = None
        event.accept()

if __name__ == "__main__":
    app = QtWidgets.QApplication(sys.argv)
    # Creating an instance of the loading class
    frame = MyUI()
    frame.show()
    sys.exit(app.exec_())

因此,结论是QUiLoader有很多限制,因此最好使用uic。


如果您不想使用uic,那么在previous answer中,我已经说明了如何将uic模块从PyQt5转换为PySide2


可以找到完整的解决方案here