我正在SenseHat上制作蛇游戏,据我了解,该网站告诉我,我需要使用mod运算符,以使蛇在每次食用食物时变得更长。但是我的蛇即使没有吃东西,也永远开始长大。
以下是我一直在使用的网站(链接将您直接带到我所停留的部分): https://projects.raspberrypi.org/en/projects/slug/9
尽管我已经看了一段时间,但我不知道该在哪里以及如何将其放入脚本中
这是我整个游戏的脚本。
import random
from random import randint
import time
from sense_hat import SenseHat
sense = SenseHat()
vegetables = []
direction = "right"
colx = randint(0,255)
coly = randint(0,255)
colz = randint(0,255)
food_col = (colx, coly, colz)
blank = (0, 0, 0)
white = (255, 255, 255)
green = (0, 255, 0)
snake =[ [2,4], [3,4], [4,4] ]
score = (0)
def move():
global score
last = snake[-1]
first = snake[0]
next = list(last)
remove = True
if direction == "right":
if last[0] + 1 == 8:
next[0] = 0
else:
next[0] = last[0] + 1
elif direction == "left":
if last[0] - 1 == -1:
next[0] = 7
else:
next[0] = last[0] - 1
elif direction == "down":
if last[1] + 1 == 8:
next[1] = 0
else:
next[1] = last[1] + 1
elif direction == "up":
if last[1] - 1 == -1:
next[1] = 7
else:
next[1] = last[1] - 1
if next in vegetables:
vegetables.remove(next)
score == 1
if next in vegetables:
if remove == True:
sense.set_pixel(first[0], first[1], blank)
snake.remove(first)
if score % 5 == 0:
remove = False
snake.append(next)
sense.set_pixel(next[0], next[1], green)
def draw_snake():
for segment in snake:
sense.set_pixel(segment[0], segment[1], green)
def joystick_moved(event):
global direction
direction = event.direction
def make_food():
new = snake[0]
while new in snake:
x = randint(0,7)
y = randint(0,7)
new = [x,y]
for segment in new:
sense.set_pixel(x, y, food_col)
vegetables.append(new)
sense.clear()
draw_snake()
while True:
if len(vegetables) < 3:
make_food()
move()
time.sleep(0.5)
sense.stick.direction_any = joystick_moved
我想要制造它,这样我的蛇在每次食用食物时都会长成,但是从一开始它就永远长大。这是一个模拟器,如果您想在感官上尝试我的脚本 https://trinket.io/sense-hat
谢谢
答案 0 :(得分:1)
snake.append(next)
中的 move
处于无状态。另外,您有两个if next in vegetables
条件,第一个条件将其从列表中删除,这意味着第二个条件始终为false。您可能想将两者合并。