我正在使用xamarin表单开发图像查看器。我的源图像是无限大的,比我的视口大得多。因此,我正在使用SKCanvasView控件来部分绘制,以便在图像上滑动。
我能够通过SKCanvasView上可用的Touch事件获取Touch point。在这里,我能够检测到双击。滑动和平移。
我无法决定何时向上/向下滑动多少图像才能向上/向下移动?
最初,我尝试将SKCanvasView放置在ScrollView控件之上,并使用滚动位置值绘制SKCanvas。在这里滚动和打印效果完美。但是在这里Pinch缩放不起作用,因为Pinch手势事件没有触发,而是在滚动。
答案 0 :(得分:1)
即使我个人从未使用过Skia,有时我还是为我的一个朋友为SKCanvas做过类似的事情。
无论如何,它都有Pinch,Pan和Tap缩放事件,可以根据需要随时进行任何更改:
public class CustomSKCanvas : SKCanvasView
{
private const double MIN_SCALE = 1;
private const double MAX_SCALE = 4;
private const double OVERSHOOT = 0.15;
private double StartScale, LastScale;
private double StartX, StartY;
public CustomSKCanvas()
{
var pinch = new PinchGestureRecognizer();
pinch.PinchUpdated += OnPinchUpdated;
GestureRecognizers.Add(pinch);
var pan = new PanGestureRecognizer();
pan.PanUpdated += OnPanUpdated;
GestureRecognizers.Add(pan);
var tap = new TapGestureRecognizer { NumberOfTapsRequired = 2 };
tap.Tapped += OnTapped;
GestureRecognizers.Add(tap);
Scale = MIN_SCALE;
TranslationX = TranslationY = 0;
AnchorX = AnchorY = 0;
}
protected override SizeRequest OnMeasure(double widthConstraint, double heightConstraint)
{
Scale = MIN_SCALE;
TranslationX = TranslationY = 0;
AnchorX = AnchorY = 0;
return base.OnMeasure(widthConstraint, heightConstraint);
}
private void OnTapped(object sender, EventArgs e)
{
if (Scale > MIN_SCALE)
{
this.ScaleTo(MIN_SCALE, 250, Easing.CubicInOut);
this.TranslateTo(0, 0, 250, Easing.CubicInOut);
}
else
{
AnchorX = AnchorY = 0.5; //TODO tapped position
this.ScaleTo(MAX_SCALE, 250, Easing.CubicInOut);
}
}
private void OnPanUpdated(object sender, PanUpdatedEventArgs e)
{
switch (e.StatusType)
{
case GestureStatus.Started:
StartX = (1 - AnchorX) * Width;
StartY = (1 - AnchorY) * Height;
break;
case GestureStatus.Running:
AnchorX = Clamp(1 - (StartX + e.TotalX) / Width, 0, 1);
AnchorY = Clamp(1 - (StartY + e.TotalY) / Height, 0, 1);
break;
}
}
private void OnPinchUpdated(object sender, PinchGestureUpdatedEventArgs e)
{
switch (e.Status)
{
case GestureStatus.Started:
LastScale = e.Scale;
StartScale = Scale;
AnchorX = e.ScaleOrigin.X;
AnchorY = e.ScaleOrigin.Y;
break;
case GestureStatus.Running:
if (e.Scale < 0 || Math.Abs(LastScale - e.Scale) > (LastScale * 1.3) - LastScale)
{ return; }
LastScale = e.Scale;
var current = Scale + (e.Scale - 1) * StartScale;
Scale = Clamp(current, MIN_SCALE * (1 - OVERSHOOT), MAX_SCALE * (1 + OVERSHOOT));
break;
case GestureStatus.Completed:
if (Scale > MAX_SCALE)
this.ScaleTo(MAX_SCALE, 250, Easing.SpringOut);
else if (Scale < MIN_SCALE)
this.ScaleTo(MIN_SCALE, 250, Easing.SpringOut);
break;
}
}
private T Clamp<T>(T value, T minimum, T maximum) where T : IComparable
{
if (value.CompareTo(minimum) < 0)
return minimum;
else if (value.CompareTo(maximum) > 0)
return maximum;
else
return value;
}
}
祝你好运
在查询的情况下还原。