QAction切换受到QMenu mousePressEvent的阻碍

时间:2019-04-03 01:00:24

标签: python pyqt4 qmenu qaction

我有一个嵌套的菜单项,试图将所有这些项都选中。最初,切换不适用于主要项目(设置为QAction的QMenu),而适用于子项目。

但是使用mousePressEvent时,切换现在适用于主要项目,但不适用于子项目。

试图为子项功能复制我对主项所做的操作,但是切换仍然不起作用。貌似,它在_callActionItem()中被两次调用。

但是,由于某些原因,如果子项目窗口处于撕开模式,则可以切换,但如果不能在工具本身中单击鼠标右键,则无法切换。

另外,如果我在mousePressEvent中禁用了QCustomMenu,我将回到第一个方框,这里的切换适用于子项,而不适用于主项

class QSubAction(QtGui.QAction):
    def __init__(self, text="", parent=None):
        super(QSubAction, self).__init__(text, parent)
        self.setCheckable(True)
        self.setChecked(True)


class QAddAction(QtGui.QAction):
    def __init__(self, icon=None, text="Add Item", parent=None):
        if icon:
            super(QAddAction, self).__init__(icon, text, parent)
        else:
            super(QAddAction, self).__init__(text, parent)

class QCustomMenu(QtGui.QMenu):
    """Customized QMenu."""

    def __init__(self, title, parent=None):
        super(QCustomMenu, self).__init__(title=str(title), parent=parent)
        self.setup_menu()

    def mousePressEvent(self, event):
        action = self.activeAction()
        if isinstance(action, QtGui.QAction):
            action.trigger()
        return QtGui.QMenu.mousePressEvent(self, event)

    def setup_menu(self):
        self.setContextMenuPolicy(QtCore.Qt.DefaultContextMenu)

    def contextMenuEvent(self, event):
        no_right_click = [QAddAction]
        if any([isinstance(self.actionAt(event.pos()), instance) for instance in no_right_click]):
            return
        pos = event.pos()

    def addAction(self, action):
        super(QCustomMenu, self).addAction(action)


class Example(QtGui.QMainWindow):
    def __init__(self, parent=None):
        super(Example, self).__init__(parent)
        self.initUI()

    def initUI(self):         
        self.setGeometry(300, 300, 300, 200)
        self.setWindowTitle('Context menu')   

        self.qmenu = QCustomMenu(title='', parent=self)
        add_item_action = QtGui.QAction('Add Main item', self,
            triggered=self.add_new_item)
        self.qmenu.addAction(add_item_action)

    def contextMenuEvent(self, event):
        action = self.qmenu.exec_(self.mapToGlobal(event.pos()))

    def add_new_item(self):
        main_menu_name, ok = QtGui.QInputDialog.getText(
            self,
            'Main Menu',
            'Name of new Menu Item:'
        )
        if ok:
            self._addMenuItemTest(main_menu_name)

    def _addMenuItemTest(self, main_menu_name):
        icon_path = '/user_data/add.png'

        base_qmenu = QCustomMenu(title=main_menu_name, parent=self)
        base_qmenu.setTearOffEnabled(True)                     

        add_item_action = QAddAction(None, 'Add Sub Item', base_qmenu)
        slot = functools.partial(self.add_sub_item, base_qmenu)
        add_item_action.triggered.connect(slot)
        base_qmenu.addAction(add_item_action)

        test_action = QtGui.QAction(main_menu_name, self)
        test_action.setMenu(base_qmenu)
        test_action.setCheckable(True)
        test_action.setChecked(True)

        self.connect(
            test_action,
            QtCore.SIGNAL("triggered(bool)"),
            self.main_toggling
        )

        self.qmenu.addAction(test_action)

    def main_toggling(self, check_state):
        sender_obj = self.sender()
        if isinstance(sender_obj, QtGui.QAction):
            sender_obj.setChecked(check_state)

    def add_sub_item(self, base_menu):
        sub_menu_name, ok = QtGui.QInputDialog.getText(
            self,
            'Sub Menu',
            'Name of new Sub Item:'
        )
        if ok:
            action = QSubAction(sub_menu_name, self)
            slot = functools.partial(
                self._callActionItem,
                action
            )
            # action.toggled.connect(slot)
            # from pprint import pprint
            # pprint(help(action))
            # action.connect(action, QtCore.SIGNAL("triggered(bool)"), self._callActionItem)

            base_menu.addAction(action)

    def _callActionItem(self, action):
        # This is called twice, False and True again
        print '>>> sub check-state : ', action.isChecked()


if __name__ == "__main__":
    app = QtGui.QApplication(sys.argv)
    window = Example()
    window.show()
    sys.exit(app.exec_())

2 个答案:

答案 0 :(得分:1)

默认情况下,QMenu只会使没有子项的QAction可以检查,因此您做了一个技巧来启用另一个不符合上述要求的QAction的功能,这可能会影响操作,这就是您所遇到的情况。解决方案是区分按下了哪种类型的QAction:

def mousePressEvent(self, event):
    action = self.activeAction()
    if not isinstance(action, QSubAction) and action is not None:
        action.trigger()
        return
    return QtGui.QMenu.mousePressEvent(self, event)

答案 1 :(得分:1)

  

QtGui.QAction.toggle()   这是checked()属性的便捷功能。连接到它以将选中状态更改为相反状态。

如果我执行您的代码,则发生TypeError。 (添加子菜单后,单击子菜单操作项)

<?xml version="1.0" encoding="utf-8"?> <svg id="svg02" class="svg02" x="0px" y="0px" viewBox="0 0 575.2 481.5" style="position: absolute; top: 0; left: 0;" xml:space="preserve"> <clipPath id="clip01"> <polygon class="st0 line01" points="212.1,0.7 212.1,175.5 434.9,85.2 " /> </clipPath> <image class="image_01" xlink:href="img/bg_01.jpg" x="-200" y="0" width="1000" height="500" style="clip-path: url(#clip01);" /> <image class="image_02" xlink:href="img/bg_01.jpg" x="-200" y="0" width="1000" height="500" style="clip-path: url(#clip01);" /> </svg> <script> var imgChange = function() { var i = 1; function changeBackground() { $(".image_02") .hide() .fadeIn(); if (i > 5) { i = 1; } document .querySelector(".image_01") .setAttributeNS( "http://www.w3.org/1999/xlink", "xlink:href", "img/bg_0" + (i - 1) + ".jpg" ); document .querySelector(".image_02") .setAttributeNS( "http://www.w3.org/1999/xlink", "xlink:href", "img/bg_0" + i + ".jpg" ); i++; } setInterval(changeBackground, 3000); }; imgChange(); </script>

似乎您为_callActionItem()准备了丰富的参数。

但这是一个陷阱。

因为切换需要TypeError: _callActionItem() takes 3 positional arguments but 4 were given的参数。

因此,您必须将_callActionItem()的参数更改为bool

_callActionItem(self,checked,action)toggled之后。

toggling调用toggle

例如,您更改QSubAction

1。

mousePressEvent

2。

def mousePressEvent(self,event): action = self.activeAction() if not isinstance(action,QSubAction) and action is not None: action.trigger() return elif isinstance(action,QSubAction): action.toggle() return return QtGui.QMenu.mousePressEvent(self,event)

以及此处所有已更改的代码。


_callActionItem(self,checked,action)