我将OneSignal集成到Unity中并将其构建到Android平台中。我在Crashlytics中收到一些有关OneSignal的崩溃日志。我做了一些研究,发现此错误是在OS 4.4中触发的。我的应用有两个人触发它,他们正在使用OS 4.4设备。我看到一些参考,他们说我需要启用multiDex
选项。但是我已经启用了它。所以我不知道如何解决它。有人知道如何解决吗?谢谢。
下面是我在Crashlytics中收到的崩溃日志。
Caused by java.lang.VerifyError: com/onesignal/LocationGMS
at com.onesignal.OneSignal.onAppLostFocus(OneSignal.java:1062)
at com.onesignal.ActivityLifecycleHandler$AppFocusRunnable.run(ActivityLifecycleHandler.java:171)
at android.os.Handler.handleCallback(Handler.java:733)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:136)
at android.os.HandlerThread.run(HandlerThread.java:61)
这是我的礼物
// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.0'
}
}
allprojects {
repositories {
flatDir {
dirs 'libs'
}
}
}
apply plugin: 'com.android.application'
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
compile 'com.android.support:multidex:1.0.1'
compile project(':fabric-init')
compile project(':fabric')
compile project(':crashlytics')
compile project(':crashlytics-wrapper')
compile project(':answers')
compile project(':beta')
compile project(':OneSignalConfig')
compile project(':SuperAwesome_lib')
compile project(':unity-android-resources')
compile files('libs/unity-classes.jar')
compile(name: 'common', ext: 'aar')
compile(name: 'GoogleAIDL', ext: 'aar')
compile(name: 'GooglePlay', ext: 'aar')
compile(name: 'Helpshift', ext: 'aar')
compile(name: 'com.android.support.animated-vector-drawable-27.1.1', ext: 'aar')
compile(name: 'com.android.support.appcompat-v7-27.1.1', ext: 'aar')
compile(name: 'com.android.support.cardview-v7-27.1.1', ext: 'aar')
compile(name: 'com.android.support.customtabs-27.1.1', ext: 'aar')
compile(name: 'com.android.support.design-27.1.1', ext: 'aar')
compile(name: 'com.android.support.recyclerview-v7-27.1.1', ext: 'aar')
compile(name: 'com.android.support.support-compat-27.1.1', ext: 'aar')
compile(name: 'com.android.support.support-core-ui-27.1.1', ext: 'aar')
compile(name: 'com.android.support.support-core-utils-27.1.1', ext: 'aar')
compile(name: 'com.android.support.support-fragment-27.1.1', ext: 'aar')
compile(name: 'com.android.support.support-media-compat-27.1.1', ext: 'aar')
compile(name: 'com.android.support.support-v4-27.1.1', ext: 'aar')
compile(name: 'com.android.support.support-vector-drawable-27.1.1', ext: 'aar')
compile(name: 'com.android.support.transition-27.1.1', ext: 'aar')
compile(name: 'android.arch.core.runtime-1.1.0', ext: 'aar')
compile(name: 'android.arch.lifecycle.livedata-core-1.1.0', ext: 'aar')
compile(name: 'android.arch.lifecycle.runtime-1.1.0', ext: 'aar')
compile(name: 'android.arch.lifecycle.viewmodel-1.1.0', ext: 'aar')
compile(name: 'UnityAds', ext: 'aar')
compile(name: 'com.google.firebase.firebase-iid-12.0.1', ext: 'aar')
compile(name: 'installreferrer-1.0', ext: 'aar')
compile(name: 'onesignal-unity', ext: 'aar')
compile(name: 'com.google.android.gms.play-services-iid-12.0.1', ext: 'aar')
}
android {
compileSdkVersion 26
buildToolsVersion '26.0.1'
defaultConfig {
targetSdkVersion 26
applicationId 'com.xxxxx.xxxxx'
multiDexEnabled true
versionCode 41
versionName "1.0.30"
minSdkVersion 16
}
lintOptions {
abortOnError false
}
aaptOptions {
noCompress '.unity3d', '.ress', '.resource', '.obb'
}
dexOptions{
javaMaxHeapSize "2g"
}
buildTypes {
debug {
jniDebuggable true
}
release {
// Set minifyEnabled to true if you want to run ProGuard on your project
// minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'
signingConfig signingConfigs.release
}
}
}
答案 0 :(得分:0)
设置multidex的步骤很多,您可能错过了一个重要的步骤,这是由于您在{{1}中的android:name
标签中看到的<application>
错误}
AndroidManifest.xml
下面有详细的指南,我建议您仔细阅读以确保在Unity项目中使用multiDex正确设置了所有设置 https://appmediation.com/unity-enable-multidex/