我正在使用带有{em>记录时绘制功能的InkCanvas
。
如您在此gif中看到的那样,该效果是通过使用鼠标进行绘制而创建的:
当用户触发PreviewMouseDown
事件时,我只是按时间逐帧开始捕获。
捕获是通过一个简单的渲染完成的:
public static RenderTargetBitmap GetRender(this UIElement source, double dpi)
{
var bounds = VisualTreeHelper.GetDescendantBounds(source);
var scale = Math.Round(dpi / 96d, 2);
var width = (bounds.Width + bounds.X) * scale;
var height = (bounds.Height + bounds.Y) * scale;
#region If no bounds
if (bounds.IsEmpty)
{
var control = source as Control;
if (control != null)
{
width = control.ActualWidth * scale;
height = control.ActualHeight * scale;
}
bounds = new Rect(new System.Windows.Point(0d, 0d), new System.Windows.Point(width, height));
}
#endregion
var rtb = new RenderTargetBitmap((int)Math.Round(width), (int)Math.Round(height), dpi, dpi, PixelFormats.Pbgra32);
var dv = new DrawingVisual();
using (var ctx = dv.RenderOpen())
{
var vb = new VisualBrush(source);
var locationRect = new System.Windows.Point(bounds.X, bounds.Y);
var sizeRect = new System.Windows.Size((int)Math.Round(bounds.Width), (int)Math.Round(bounds.Height));
ctx.DrawRectangle(vb, null, new Rect(locationRect, sizeRect));
}
rtb.Render(dv);
return (RenderTargetBitmap)rtb.GetAsFrozen();
}
现在,问题在于使用触摸时,由于某种原因,在进行渲染时笔触不可用。但是它们正在为我正常显示:
如您所见,记录器仍会捕获所有必需的帧,但是当发生PreviewMouseUp
事件时,笔画只是“有”。
该如何解决此问题?