标签: javascript three.js
如何使“轨道控件”自动在与默认轴不同的轴上旋转?
controls = new OrbitControls(this.camera, this.renderer.domElement); controls.rotateSpeed = 0.4; controls.autoRotate = true; controls.autoRotateSpeed = 10;
那么我需要在此代码中添加什么?