有没有一种方法可以动态更新SVG-animateMotion keyPoints和keyTimes属性

时间:2019-03-27 13:32:23

标签: svg svg-animate

我想沿SVG路径设置许多SVG对象的动画。目标是为新兴技术创建Gartner HypeCycle的动画版本。我在PowerPoint中有一个旧动画,但想使其与网络友好。

每个对象(对于HypeCycle最终都是一种技术)都需要根据不同的keyTimes和keyPoints集移动,例如他们需要以不同的速度移动。我已经在发布的代码中完成了这项工作,并且世界上一切都很好,当我单击按钮时动画开始,然后连续循环。快乐的日子。

但是,我想在页面上添加一个滑块,以便代替单击按钮时开始的动画,它由滑块控制,并将根据一组路径沿路径移动所有点。定义的关键点(可能在JSON文件中)。

所以我想做两件事 (1)使用滑块控制动画(但仍然为每个圆定义了keyPoints / keyTimes,因此它们以不同的速度移动) (2)从JSON文件获取每个对象的keyTimes和keyPoints。

谢谢

 <?xml version="1.0" encoding="iso-8859-1" ?> 
    <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG Tiny 1.1//EN"
    "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-tiny.dtd">


    <!-- style  change colour on hover -->
    <style>
    circle.circle1 {fill: rgb(0,0,22);transition: fill 0.5s ease;}
    circle.circle1:hover {fill: rgb(0,255,255);}
    circle.circle2 {fill: rgb(0,100,0);transition: fill 0.5s ease;}
    circle.circle2:hover {fill: rgb(0,255,255);}
    circle.circle3 {fill: rgb(100,0,0);transition: fill 0.5s ease;}
    circle.circle3:hover {fill: rgb(0,255,255);}
    </style>

    <svg width="400px" height="400px" viewBox="0 0 400 400" 
      xmlns="http://www.w3.org/2000/svg" version="1.1" baseProfile="tiny"
      xmlns:xlink="http://www.w3.org/1999/xlink">
 
    <!-- draw path and circles -->
    <path id="hypecurve" d="M12.967,349.469c15.107-87.283,25.932-180.142,54.214-264.61c31.17-93.095, 54.138, 17.688,65.096,53.934c11.354,37.558,23.177,74.976,34.309,112.6c26.534,89.679,79.275-25.286,92.183-45.57c11.749-18.462,20.938-43.699,69.798-48.289c70.298-6.604,177.054-4.848,224.858-5.774" fill="none" stroke="#444" stroke-width="3"/>
    <circle class= "circle1" id="c1" cx="0" cy="0" r="5" fill="#004" />
    <circle class= "circle2" id="c2" cx="0" cy="0" r="6" fill="#66f" />
    <circle class= "circle3" id="c3" cx="0" cy="0" r="7" fill="#00f" />
   
    <!-- button to start animation -->
    <rect id="startButton" style="cursor:pointer;"x="20" y="350" rx="5" height="25" width="80"fill="#EFEFEF" stroke="black" stroke-width="1" />
    <text x="60" y="370" text-anchor="middle" style="pointer-events:none;">Click me</text>

    <animateMotion xlink:href="#c1"
    begin="startButton.click"
    dur="10s"
    calcMode="linear"
    repeatDur="indefinite">
    <mpath xlink:href="#hypecurve" />

    </animateMotion>
    <!-- these are the attributes I want to update dynamically -->
    <animateMotion xlink:href="#c2"
    begin="startButton.click"
    dur="10s"
    calcMode="linear"
    keyPoints="0.3;0.35;0.375;0.4;0.45;0.5;0.6;0.61;0.7;0.8;1"
    keyTimes="0;0.19;0.36;0.51;0.64;0.75;0.84;0.91;0.96;0.99;1"
    repeatDur="indefinite">
    <mpath xlink:href="#hypecurve" />
    </animateMotion>
    <animateMotion xlink:href="#c3"
    begin="startButton.click"
    dur="10s"
    calcMode="linear"
    keyPoints="0.0;0.1;0.2;0.3;0.4;0.5;0.6;0.7;0.8;0.9"
    keyTimes="0;0.19;0.36;0.51;0.64;0.75;0.84;0.91;0.96;0.99"
    repeatDur="indefinite">
    <mpath xlink:href="#hypecurve" />
    </animateMotion>

    </svg>

1 个答案:

答案 0 :(得分:1)

在下一个示例中,我使用滑块在路径上移动圆。我只在第一个圆圈这样做。为此,我使用getTotalLength()方法计算路径的长度,并使用getPointAtLength()方法计算圆的新位置。

我不明白您想如何结合动画和滑块。请编辑您的问题以解释这一点。

如果需要动态更改某些animateMotion属性,则可以使用setAttributeNS方法来实现。

let trackLength = hypecurve.getTotalLength();

c1.setAttributeNS(null,"transform", "translate(12.967,349.469)")

itr1.addEventListener("input",()=>{
  let val = (itr1.value * trackLength)/ 100;
  let poz = hypecurve.getPointAtLength(val)
  //console.log(poz)
  c1.setAttributeNS(null,"transform", `translate(${poz.x},${poz.y})`)
})
svg{width:100vh; display:block;}


circle.circle1 {fill: rgb(0,0,22);}
circle.circle1:hover {fill: rgb(0,255,255);}
circle.circle2 {fill: rgb(0,100,0);}
circle.circle2:hover {fill: rgb(0,255,255);}
circle.circle3 {fill: rgb(100,0,0);}
circle.circle3:hover {fill: rgb(0,255,255);}
<svg viewBox="0 0 550 400" >

<!-- draw path and circles -->
<path id="hypecurve" d="M12.967,349.469c15.107-87.283,25.932-180.142,54.214-264.61c31.17-93.095,54.138,17.688,65.096,53.934c11.354,37.558,23.177,74.976,34.309,112.6c26.534,89.679,79.275-25.286,92.183-45.57c11.749-18.462,20.938-43.699,69.798-48.289c70.298-6.604,177.054-4.848,224.858-5.774" fill="none" stroke="#444" stroke-width="3"/>
<circle class= "circle1" id="c1" cx="0" cy="0" r="5" fill="#004" />
<circle class= "circle2" id="c2" cx="0" cy="0" r="6" fill="#66f" />
<circle class= "circle3" id="c3" cx="0" cy="0" r="7" fill="#00f" />

</svg>

c1: <input type="range" id="itr1" min="0" max="100" value="0" step="1" />

更新

OP更新了他们的问题,我不确定我是否理解他们想要的东西

在下面的示例中,我使用输入类型范围#itr来更改keyTimes * 100的值。keyTimes的值从0到1,{{ 1}}取0到100之间的值。

对于每个时间点,我都在计算圆在曲线上的位置并将其保存在数组中。

请阅读我的代码中的注释。我希望这就是您要的。

#itr
let trackLength = hypecurve.getTotalLength();

c1.setAttributeNS(null, "transform", "translate(12.967,349.469)");
// the position on the track at the key times: 11 values
let values = [];
// the position on the track at the key times: 101 values
let values1 = [0];

let keyTimes = [0, 19, 36, 51, 64, 75, 84, 91, 96, 99, 100]; //keyTimes * 100
let keyPoints = [0, 0.35, 0.375, 0.4, 0.45, 0.5, 0.6, 0.61, 0.7, 0.8, 1];

// create the values array
keyPoints.map(p => {
  values.push(trackLength * p);
});


// create the values1 array
for (let time = 0; time <100; time++) {
//for every value that the #itr can take
  for (let k = 0; k < keyTimes.length - 1; k++) {
    //the current value
    let curr = values[k];
    //the target value
    let target = values[k + 1];
    // the distance between the current value and the target value
    let dist = target - curr;
    // detect the interval of time we are in
    if (time >= keyTimes[k] && time < keyTimes[k + 1]) {
    // the increment for this time interval
    let increment = dist / (keyTimes[k + 1] - keyTimes[k]);
      // add a new value to the values1 array
      values1.push(values1[time]+increment);
      // break the loop
      break;
    }
  }
}


itr1.addEventListener("input", () => {
  let val = itr1.value;
  // get the new position on the curve
  let pos = hypecurve.getPointAtLength(values1[val]);
  c1.setAttributeNS(null, "transform", `translate(${pos.x},${pos.y})`);
});
svg{width:90vh; display:block;border:1px solid;overflow:visible}
#itr1{width:90vh;}

circle.circle1 {fill: rgb(0,0,22);}
circle.circle1:hover {fill: rgb(0,255,255);}