我正在使用Java编写Connect 4游戏以进行分配。但是,每当玩家2进场大约5步时,玩家2循环将无限循环。我找不到某种逻辑错误,这令人沮丧。什么是逻辑错误,什么是避免以后再犯同样错误的好方法?
我尝试更改do> while循环的变量,其中玩家1和玩家2尝试移动。但是,这没有影响。
import java.util.Arrays;
public class Lab6Shell {
public static void main(String args[]) {
// variables
Scanner input = new Scanner(System.in);
char[][] board = new char[7][8];
boolean finished = false;
boolean gameOver = false;
int width = 7;
int height = 8;
char currentPlayer = 'X';
int numMoves = 0;
int bottom_row = width - 1;
// loop until user wants to stop
for (int row = 0; row < board.length; row++) {
java.util.Arrays.fill(board[row], 0, board[row].length, '*');
}
do {
// display the board
DisplayBoard(board);
// loop until this game is over
do {
// get the next move for the current player
int columnChosen = 0;
do {
if (currentPlayer == 'X') {
int counter = 1;
System.out.println("Player 1 turn");
System.out.println("Enter the column you want to place your piece.");
columnChosen = input.nextInt();
input.nextLine();
while (true) {
if (columnChosen > width) {
System.out.println("That's not a valid column");
break;
}
if ((board[bottom_row][columnChosen] == '*')) {
board[bottom_row][columnChosen] = 'X';
break;
} else if ((board[bottom_row][columnChosen] == 'X')
|| (board[bottom_row][columnChosen] == 'O')) {
if (board[bottom_row - counter][columnChosen] == '*') { // puts X if blank
board[bottom_row - counter][columnChosen] = 'X';
break;
}
counter += 1;
if (counter == width) {
System.out.println("That column is full");
break;
}
}
}
}
if (currentPlayer == 'O') {
int counter = 1;
System.out.println("Player 2's turn");
System.out.println("Enter the column you want to place your piece.");
columnChosen = input.nextInt();
input.nextLine();
while (true) {
if (columnChosen > width) {
System.out.println("That's not a valid column");
break;
}
if ((board[bottom_row][columnChosen] == '*')) {
board[bottom_row][columnChosen] = 'O';
break;
} else if ((board[bottom_row][columnChosen] == 'X')
|| (board[bottom_row][columnChosen] == 'O')) {
if (board[bottom_row - counter][columnChosen] == '*') { // puts O
board[bottom_row - counter][columnChosen] = 'O';
break;
}
counter += 1;
if (counter == width) {
System.out.println("That column is full");
break;
}
}
}
}
} while (columnChosen < 0 || columnChosen > 8 || board[1][columnChosen] != '*');
// place piece
// increment number of moves
numMoves++;
// display the board
DisplayBoard(board);
// check for win
if (checkWin(board)) {
// if winner, display congratulations and set gameOver true
System.out.println("Congratulations! You won!");
gameOver = true;
} else if (numMoves == 42) {
// if tie, display result and set gameOver true
DisplayBoard(board);
System.out.println("Tie Game! Game over");
gameOver = true;
} else if (checkWin(board) == false) {
if (currentPlayer == ('X')) {
currentPlayer = ('O');
} else {
currentPlayer = ('X');
}
}
} while (!gameOver);
// ask if user wants to play again, set finished accordingly
System.out.println("Would you like to play again?");
input.nextLine();
String decision = input.nextLine();
if (decision.toLowerCase().equals("yes")) {
finished = false;
}
else if (decision.toLowerCase().equals("no")) {
finished = true;
}
} while (finished == false);
}
// this method displays the board passed in
public static void DisplayBoard(char[][] board) {
for (int i = 0; i < board.length; i++) {
System.out.print("|");
for (int j = 0; j < board[i].length; j++) {
System.out.print(" " + board[i][j] + "|");
}
System.out.println("");
}
}
public static boolean checkWin(char[][] board) {
final int HEIGHT = board.length;
final int WIDTH = board[0].length;
final int EMPTY_SLOT = '*';
for (int r = 0; r < HEIGHT; r++) { // iterate rows, bottom to top
for (int c = 0; c < WIDTH; c++) { // iterate columns, left to right
char player = board[r][c];
if (player == EMPTY_SLOT)
continue; // don't check empty slots
if (c + 3 < WIDTH && player == board[r][c + 1] && // look right
player == board[r][c + 2] && player == board[r][c + 3])
return true;
if (r + 3 < HEIGHT) {
if (player == board[r + 1][c] && // look up
player == board[r + 2][c] && player == board[r + 3][c])
return true;
if (c + 3 < WIDTH && player == board[r + 1][c + 1] && // look up & right
player == board[r + 2][c + 2] && player == board[r + 3][c + 3])
return true;
if (c - 3 >= 0 && player == board[r + 1][c - 1] && // look up & left
player == board[r + 2][c - 2] && player == board[r + 3][c - 3])
return true;
}
}
}
return false; // no winner found
}
}
预期结果是,每个玩家将演奏一块,直到同一块中的四个连续出现为止。然后,第一个连续四次获胜的选手被宣布为获胜者,比赛结束。但是,一旦游戏进入约5个循环,玩家2循环将无限循环直到一列已满,并且不会打印出棋盘。
答案 0 :(得分:0)
您的无限循环是通过检查board[1][columnChosen] != '*'
循环中的条件do ... while
引起的。只要选定列的第二行到顶部行被占用,该程序将继续向当前用户询问新的操作。
替换:
do
{
...
} while (columnChosen < 0 || columnChosen > 8 || board[1][columnChosen] != '*');
使用:
do
{
...
} while (columnChosen < 0 || columnChosen > 8)
这应该使您可以解决其余问题。