我本机反应很新,我遇到的问题是试图从componentdidmount中的操作获取数据,但是当我设置道具时,数据为空。如果我在render方法中访问道具,则会对其进行设置。有人可以看一下代码,然后告诉我我做错了吗。
下面是我要采取行动的地方
export const Accountability = connect(
// inject states
(state: States) => ({
// props.loading -> modules.app.loading
loading: state.app.loading,
doctorName: state.doctor.doctorName
}),
// inject actions
dispatch => ({
doDoctors: () =>
dispatch(actions.doctor.getDoctors())
})
)(AccountabilityView)
这就是我要呼叫的地方。
render() {
const {loading, doDoctors, doctorName } = this.props
// Getting the data here.
doDoctors()
}
我注意到的一件事是我在控制台中收到警告
ExceptionsManager.js:82警告:无法在现有状态转换期间(例如,在render
中更新)。渲染方法应该纯粹是props和state的函数。
更新: 目前,我的所有文件都是单独的(动作,reduce,常量,索引)。我的操作从API调用获取数据。以下是我的减速器:
import { handleActions } from 'redux-actions'
import { LOAD_DOCTORS } from './constants'
export type DoctorState = {
doctorName: string
}
const initialState: DoctorState = {
doctorName: '',
}
export default handleActions(
{
[LOAD_DOCTORS]: (state: DoctorState = initialState, action): DoctorState
=> {
const p = action.payload
return {
doctorName: p.doctorName,
}
},
},
initialState
)
更新:2 这就是代码在控制台中显示的内容,请注意doDoctors会在第一次调用时返回一个数组为空。在ComponentDidMount中调用时,它仅显示第一个,而不显示第二个。
ComponentDidMount
{screenProps: undefined, navigation: {…}, loading: true, doctorName: "",
doDoctors: ƒ}
渲染
{screenProps: undefined, navigation: {…}, loading: true, doctorName: "",
doDoctors: ƒ}
{screenProps: undefined, navigation: {…}, loading: true,
doctorName: Array(10), doDoctors: ƒ}
任何帮助将不胜感激。
答案 0 :(得分:0)
可以调用action
的可能事件是=> componentDidMount
和componentWillReceiveProps
... render
方法仅用于返回一些基于jsx
的事件。关于组件props
的更新:
class YourComponent extends React.Component {
componentDidMount() {
// Here's where you call your action,
// first time your component is loaded: <<<===
this.props.doDoctors();
}
componentWillReceiveProps(nextProps) {
// Here's where you could call your action,
// if the component is already mounted: <<<===
this.props.doDoctors();
}
render() {
const {loading, doctorName } = this.props;
return (
<View>
...
</View>
);
}
}