我正在尝试在我的应用程序中构建图像编辑功能。我遵循此tutorial启用缩放功能,并遵循了tutorial用于绘图部分。
我正在实现绘图部分,并意识到canvas
视图在覆盖scrollView
时未检测到触摸。当前的层次结构如下:
scrollView -> imageView -> canvas
到目前为止的实施:
//At the viewController that implements the Canvas UIView
var imageView: UIImageView!
var canvas = Canvas()
override func viewDidLoad() {
super.viewDidLoad()
let image = UIImage(named: "testImage")
imageView = UIImageView(image: image)
setupCanvas()
}
func setupCanvas() {
imageView.addSubview(canvas)
canvas.backgroundColor = UIColor(white: 1, alpha: 0.4)
canvas.frame = CGRect(x: 0, y: 0, width: 3000, height: 3000)
canvas.isUserInteractionEnabled = true
}
//At the Canvas class
class Canvas: UIView {
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
guard let point = touches.first?.location(in: self) else {return}
print("Moved", point) //Breakpoint here not called
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
guard let point = touches.first?.location(in: self) else {return}
print("Began", point) //Breakpoint here not called
}
}
此刻,触摸似乎正在与scrollView
交互。有没有一种方法可以检测touches
视图上的canvas
?
答案 0 :(得分:1)
好的,基本错误。应该是
scrollView.addSubview(canvas)
相反。