我希望能够预先配置我的Android应用程序以包含一个可读写的json文件,该文件也可以在其他平台(iOS,UWP)上使用。我开始查看AssetManager,但发现只能读取文件,以后不能编辑。
内部存储是答案吗?如果是这样,我如何用此文件预填充应用程序的内部存储?除了在C#代码中执行完全写入方法外,我在网上找不到有关如何执行此操作的任何文档,这违背了在所有平台上共享相同config.json文件的目的。我只希望我的Android应用程序存储此config.json文件,并使该文件具有可读性和可写性。
任何帮助将不胜感激。
答案 0 :(得分:0)
我决定回答我自己的问题,并演示如何用代码完成它。在这个答案中,我同时使用Android资产和内部存储来操纵包含序列化对象的文件。
1)将文件复制到Xamarin.Android项目的Assets文件夹中,并将其“生成操作”更改为“ AndroidAsset”。这样可以确保文件最初与您的Android应用程序打包在一起。
2)在您的C#代码中,您真正想要的是从Android应用程序的内部存储而不是从AssetManager中读取和写入此文件(无论如何您都无法写入AssetManager,只能读取!)。因此,必须首先从AssetManager中提取文件,然后所有后续的读/写操作都将从内部存储中进行。
/// <summary>
/// This method will read the application settings from internal storage.
/// If it can't find it, it will use the default AndroidAsset version of
/// the appsettings.json file from this project's Asset folder.
/// </summary>
/// <returns></returns>
public async Task<DefaultSettings> GetDefaultSettingsAsync()
{
var path = Application.Context.FilesDir.Path;
if (File.Exists(Path.Combine(path, "appsettings.json")))
{
using (var sr = Application.Context.OpenFileInput("appsettings.json"))
{
using (var ms = new MemoryStream())
{
await sr.CopyToAsync(ms);
var memoryBytes = ms.ToArray();
var content = System.Text.Encoding.Default.GetString(memoryBytes);
var defaultSettings = JsonConvert.DeserializeObject<DefaultSettings>(content);
return defaultSettings;
}
}
}
else
{
var result = await GetDefaultSettingsAssetAsync();
return result;
}
}
/// <summary>
/// This method gets the appsettings.json file from the Android AssetManager, in the case
/// where you do not have an editable appsettings.json file yet in your Android app's internal storage.
/// </summary>
/// <returns></returns>
private static async Task<DefaultSettings> GetDefaultSettingsAssetAsync()
{
try
{
var assetsManager = MainActivity.Instance.Assets;
using (var sr = assetsManager.Open("appsettings.json"))
{
using (var ms = new MemoryStream())
{
await sr.CopyToAsync(ms);
var memoryBytes = ms.ToArray();
var content = System.Text.Encoding.Default.GetString(memoryBytes);
var defaultSettings = JsonConvert.DeserializeObject<DefaultSettings>(content);
// This will write the Asset to Internal Storage for the first time. All subsequent writes will occur using SaveDefaultSettingsAsync.
using (var stream = Application.Context.OpenFileOutput("appsettings.json", FileCreationMode.Private))
{
await stream.WriteAsync(memoryBytes, 0, memoryBytes.Length);
}
return defaultSettings;
}
}
}
catch (Exception ex)
{
return new DefaultSettings();
}
}
/// <summary>
/// This method will save the DefaultSettings to your appsettings.json file in your Android App's internal storage.
/// </summary>
/// <param name="settings"></param>
/// <returns></returns>
public async Task SaveDefaultSettingsAsync(DefaultSettings settings)
{
using (var stream = Application.Context.OpenFileOutput("appsettings.json", FileCreationMode.Private))
{
var content = JsonConvert.SerializeObject(settings);
var bytes = Encoding.Default.GetBytes(content);
await stream.WriteAsync(bytes, 0, bytes.Length);
}
}