关于颤动中的动画,我有些无法理解。当我运行以下代码时,按照预期,我会看到红色屏幕反复淡入。但是,如果我在过渡过程中进行热重装,有时似乎会停止,有时不会。我尝试了几次,最终将停止。为什么会这样?
import "package:flutter/material.dart";
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: FadingLoop(),
);
}
}
class FadingLoop extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return FadingLoopState();
}
}
class FadingLoopState extends State<FadingLoop> with SingleTickerProviderStateMixin {
AnimationController _controller;
Animation _animation;
@override
void initState() {
super.initState();
_controller = AnimationController(
vsync: this,
duration: Duration(milliseconds: 1000),
);
_animation = Tween(begin: 0.0, end: 1.0).animate(_controller);
_controller.repeat();
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: FadeTransition(
opacity: _animation,
child: Container(
color: Colors.red,
),
),
);
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
}