在按键时更改GLFWwindow的背景

时间:2019-03-20 13:24:53

标签: c++ visual-studio opengl visual-c++ glfw

当我按下“ B”键时,我希望能够循环显示5种背景色。现在,我只能将颜色更改为红色。我不确定是否要采用正确的方法。任何帮助,将不胜感激。

static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {

if (key == GLFW_KEY_B && action == GLFW_PRESS)
{
    for (int i = 0; i < 5; i++)
    {
        switch (i)
        {
            case 0:
                glClearColor(1.0, 0.0, 0.0, 1.0);
                break;

            case 1:
                glClearColor(0.0, 1.0, 0.0, 1.0);
                break;

            case 2:
                glClearColor(0.41, 0.41, 0.41, 1.0);
                break;

            case 3:
                glClearColor(1.0, 1.0, 1.0, 1.0);
                break;

            case 4:
                glClearColor(0.0, 0.0, 1.0, 1.0);
                return;
           }
       }
   }
}

1 个答案:

答案 0 :(得分:0)

按B键时,循环开始,并且您看到最后一种颜色,需要将按键的测试放入循环中。像这样:

static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
    for (int i = 0; i < 5; i++)
    {
      Readkey(key);
       if (key == GLFW_KEY_B && action == GLFW_PRESS)
        {
        switch (i)
            {
              case 0:
                glClearColor(1.0, 0.0, 0.0, 1.0);
                break;

              case 1:
                glClearColor(0.0, 1.0, 0.0, 1.0);
                break;

            case 2:
                glClearColor(0.41, 0.41, 0.41, 1.0);
                break;

            case 3:
                glClearColor(1.0, 1.0, 1.0, 1.0);
                break;

            case 4:
                glClearColor(0.0, 0.0, 1.0, 1.0);
                return;
           }
       }
    }