首次发布时以为我会尝试这个社区的。
我已经研究了几个小时,但我似乎找不到足够接近的例子来提出想法。我不在乎什么语言的答案,但更喜欢java,c / c ++或伪代码。
我正在寻找网格中长度为n的连续路径。
我找到了一个递归解决方案,我认为它是干净的,并且始终可以工作,但是如果路径数量太大,则运行时效果很差。我意识到我可以迭代实现,但是我想先找到一个递归解决方案。
我不在乎用什么语言回答,但更喜欢java,c / c ++。
问题是- 对于一个String []和一个int pathLength,该长度有多少条路径。
{“ ABC”, “ CBZ”, “ CZC”, “ BZZ”, 长度为3的“ ZAA”}
A B C A . C A B . A . . A . . A . . . . .
. . . . B . C . . C B . . B . . B . . . .
. . . . . . . . . . . . C . . . . C C . .
. . . . . . . . . . . . . . . . . . B . .
. . . . . . . . . . . . . . . . . . . A .
(spaces are for clarity only)
返回7个长度为3(A-B-C)的可能路径
这是原始的递归解决方案
public class SimpleRecursive {
private int ofLength;
private int paths = 0;
private String[] grid;
public int count(String[] grid, int ofLength) {
this.grid = grid;
this.ofLength = ofLength;
paths = 0;
long startTime = System.currentTimeMillis();
for (int j = 0; j < grid.length; j++) {
for (int index = grid[j].indexOf('A'); index >= 0; index = grid[j].indexOf('A', index + 1)) {
recursiveFind(1, index, j);
}
}
System.out.println(System.currentTimeMillis() - startTime);
return paths;
}
private void recursiveFind(int layer, int x, int y) {
if (paths >= 1_000_000_000) {
}
else if (layer == ofLength) {
paths++;
}
else {
int xBound = grid[0].length();
int yBound = grid.length;
for (int dx = -1; dx <= 1; ++dx) {
for (int dy = -1; dy <= 1; ++dy) {
if (dx != 0 || dy != 0) {
if ((x + dx < xBound && y + dy < yBound) && (x + dx >= 0 && y + dy >= 0)) {
if (grid[y].charAt(x) + 1 == grid[y + dy].charAt(x + dx)) {
recursiveFind(layer + 1, x + dx, y + dy);
}
}
}
}
}
}
}
}
这很慢,因为每个新字母都可以分解8个递归,因此复杂性迅速上升。
我决定使用备忘录来提高性能。
这就是我想出的。
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
public class AlphabetCount {
private int ofLength;
private int paths = 0;
private String[] grid;
// This was an optimization that helped a little. It would store possible next paths
// private HashMap<Integer, ArrayList<int[]>> memoStack = new HashMap<Integer, ArrayList<int[]>>();
//hashmap of indices that are part of a complete path(memoization saves)
private HashMap<Integer, int[]> completedPath = new HashMap<Integer, int[]>();
//entry point
public int count(String[] grid, int ofLength) {
this.grid = grid;
//Since i find the starting point ('A') by brute force then i just need the next n-1 letters
this.ofLength = ofLength - 1;
//variable to hold number of completed runs
paths = 0;
//holds the path that was taken to get to current place. determined that i dont really need to memoize 'Z' hence ofLength -1 again
List<int[]> fullPath = new ArrayList<int[]>(ofLength - 1);
//just a timer to compare optimizations
long startTime = System.currentTimeMillis();
//this just loops around finding the next 'A'
for (int j = 0; j < grid.length; j++) {
for (int index = grid[j].indexOf('A'); index >= 0; index = grid[j].indexOf('A', index + 1)) {
//into recursive function. fullPath needs to be kept in this call so that it maintains state relevant to call stack? also the 0 here is technically 'B' because we already found 'A'
recursiveFind(fullPath, 0, index, j);
}
}
System.out.println(System.currentTimeMillis() - startTime);
return paths;
}
private void recursiveFind(List<int[]> fullPath, int layer, int x, int y) {
//hashing key. mimics strings tohash. should not have any duplicates to my knowledge
int key = 31 * (x) + 62 * (y) + 93 * layer;
//if there is more than 1000000000 paths then just stop counting and tell me its over 1000000000
if (paths >= 1_000_000_000) {
//this if statement never returns true unfortunately.. this is the optimization that would actually help me.
} else if (completedPath.containsKey(key)) {
paths++;
for (int i = 0; i < fullPath.size() - 1; i++) {
int mkey = 31 * fullPath.get(i)[0] + 62 * fullPath.get(i)[1] + 93 * (i);
if (!completedPath.containsKey(mkey)) {
completedPath.put(mkey, fullPath.get(i));
}
}
}
//if we have a full run then save the path we took into the memoization hashmap and then increase paths
else if (layer == ofLength) {
for (int i = 0; i < fullPath.size() - 1; i++) {
int mkey = 31 * fullPath.get(i)[0] + 62 * fullPath.get(i)[1] + 93 * (i);
if (!completedPath.containsKey(mkey)) {
completedPath.put(mkey, fullPath.get(i));
}
}
paths++;
}
//everything with memoStack is an optimization that i used that increased performance marginally.
// else if (memoStack.containsKey(key)) {
// for (int[] path : memoStack.get(key)) {
// recursiveFind(fullPath,layer + 1, path[0], path[1]);
// }
// }
else {
int xBound = grid[0].length();
int yBound = grid.length;
// ArrayList<int[]> newPaths = new ArrayList<int[]>();
int[] pair = new int[2];
//this loop checks indices adjacent in all 8 directions ignoring index you are in then checks to see if you are out of bounds then checks to see if one of those directions has the next character
for (int dx = -1; dx <= 1; ++dx) {
for (int dy = -1; dy <= 1; ++dy) {
if (dx != 0 || dy != 0) {
if ((x + dx < xBound && y + dy < yBound) && (x + dx >= 0 && y + dy >= 0)) {
if (grid[y].charAt(x) + 1 == grid[y + dy].charAt(x + dx)) {
pair[0] = x + dx;
pair[1] = y + dy;
// newPaths.add(pair.clone());
//not sure about this... i wanted to save space by not allocating everything but i needed fullPath to only have the path up to the current call
fullPath.subList(layer, fullPath.size()).clear();
//i reuse the int[] pair so it needs to be cloned
fullPath.add(pair.clone());
//recursive call
recursiveFind(fullPath, layer + 1, x + dx, y + dy);
}
}
}
}
}
// memoStack.putIfAbsent(key, newPaths);
// memo thought! if layer, x and y are the same as a successful runs then you can use a
// previous run
}
}
}
问题是我的备忘录从未真正使用过。递归调用有点像深度优先搜索。前
1
/ | \
2 5 8
/\ |\ |\
3 4 6 7 9 10
因此,保存一个运行将不会与任何以性能节省方式产生的其他运行重叠,因为它在返回调用堆栈之前先在树的底部进行搜索。所以问题是...我该如何记住?或一旦我全面运行,如何将其递归回树的开头,以便我编写的备忘录起作用。
真正影响性能的测试字符串是 {“ ABCDEFGHIJKLMNOPQRSTUVWXYZ”,“ ABCDEFGHIJKLMNOPQRSTUVWXYZ”,“ ABCDEFGHIJKLMNOPQRSTUVWXYZ”}; 对于所有长度为26的路径 (应返回1000000000)
PS。作为第一次发布者,将对任何有关常规代码改进或不良代码习惯的评论表示赞赏。另外,由于我还没有发布过此信息,所以请让我知道这个问题是否不清楚,格式不正确或时间太长等。
答案 0 :(得分:1)
我不确定您要记住的内容(也许您可以用语言解释吗?),但是这里似乎存在重叠的子问题。如果我理解正确,除了“ A”外,只能从字母表中的相邻前一个字母到达某个字母的任何特定实例。这意味着我们可以存储字母的每个特定实例的路径数。当在随后的情况下到达该特定实例时,我们可以避免重复使用该实例。
深度优先搜索:
d1 d2 d3 d4
c1 c2
b
a1 a2
.....f(c1) = f(d1) + f(d2) = 2
.....f(c2) = f(d3) + f(d4) = 2
...f(b) = f(c1) + f(c2) = 4
f(a1) = f(b) = 4
f(a2) = f(b) = 4
答案 1 :(得分:0)
我想通了!感谢@גלעדברקן的推荐。我最初只是想通过说任何两条路径具有相同的索引来使它工作,然后那是一条完整的路径,所以我们不必进一步递归,这简直是过分简化。我最终编写了一个图形可视化工具,以便可以准确地看到自己在看什么。 (这是上面的第一个示例({长度为3的{“ ABC”,“ CBZ”,“ CZC”,“ BZZ”,“ ZAA”}))
L代表层-每层对应一个字母,即层1 =='A'
据此,我确定每个节点都可以保存从其经过的完整路径的数量。在这张图片中,这意味着节点L [2] X 1 Y 1的编号为4,因为每次到达该节点时,都会有4条完整的路径。
无论如何,我记住了一个int [] [],所以我从这里要做的唯一一件事就是制作一个hashmap,这样就不会浪费太多的空间。
这是我想出的代码。
package practiceproblems;
import java.util.ArrayDeque;
public class AlphabetCount {
private int ofLength;
private int paths = 0;
private String[] grid;
//this is the array that we memoize. could be hashmap
private int[][] memoArray;// spec says it initalizes to zero so i am just going with it
//entry point func
public int count(String[] grid, int ofLength) {
//initialize all the member vars
memoArray = new int[grid[0].length()][grid.length];
this.grid = grid;
// this is minus 1 because we already found "A"
this.ofLength = ofLength - 1;
paths = 0;
//saves the previous nodes visited.
ArrayDeque<int[]> goodPathStack = new ArrayDeque<int[]>();
long startTime = System.currentTimeMillis();
for (int j = 0; j < grid.length; j++) {
for (int index = grid[j].indexOf('A'); index >= 0; index = grid[j].indexOf('A', index + 1)) {
//kinda wasteful to clone i would think... but easier because it stays in its stack frame
recursiveFind(goodPathStack.clone(), 0, index, j);
}
}
System.out.println(System.currentTimeMillis() - startTime);
//if we have more than a bil then just return a bil
return paths >= 1_000_000_000 ? 1_000_000_000 : paths;
}
//recursive func
private void recursiveFind(ArrayDeque<int[]> fullPath, int layer, int x, int y) {
//debugging
System.out.println("Preorder " + layer + " " + (x) + " " + (y));
//start pushing onto the path stack so that we know where we have been in a given recursion
int[] pair = { x, y };
fullPath.push(pair);
if (paths >= 1_000_000_000) {
return;
//we found a full path 'A' thru length
} else if (layer == this.ofLength) {
paths++;
//poll is just pop for deques apparently.
// all of these paths start at 'A' which we find manually. so pop last.
// all of these paths incluse the last letter which wouldnt help us because if
// we find the last letter we already know we are at the end.
fullPath.pollFirst();
fullPath.pollLast();
//this is where we save memoization info
//each node on fullPath leads to a full path
for (int[] p : fullPath) {
memoArray[p[0]][p[1]]++;
}
return;
} else if (memoArray[x][y] > 0) {
//this is us using our memoization cache
paths += memoArray[x][y];
fullPath.pollLast();
fullPath.pollFirst();
for (int[] p : fullPath) {
memoArray[p[0]][p[1]] += memoArray[x][y];
}
}
// else if (memoStack.containsKey(key)) {
// for (int[] path : memoStack.get(key)) {
// recursiveFind(fullPath,layer + 1, path[0], path[1]);
// }
// }
else {
int xBound = grid[0].length();
int yBound = grid.length;
//search in all 8 directions for a letter that comes after the one that you are on.
for (int dx = -1; dx <= 1; ++dx) {
for (int dy = -1; dy <= 1; ++dy) {
if (dx != 0 || dy != 0) {
if ((x + dx < xBound && y + dy < yBound) && (x + dx >= 0 && y + dy >= 0)) {
if (grid[y].charAt(x) + 1 == grid[y + dy].charAt(x + dx)) {
recursiveFind(fullPath.clone(), layer + 1, x + dx, y + dy);
}
}
}
}
}
}
// memoStack.putIfAbsent(key, newPaths);
// memo thought! if one runs layer, x and y are the same then you can use a
// previous run
}
}
有效!并且完成1_000_000_000路径所需的时间大大减少了。像亚秒。
希望这个例子可以帮助最终陷入困境的其他人。