Xcode中的错误为零,警告为零。
医生:
医生摘要(要查看所有详细信息,请运行flutter doctor -v):[✓] Flutter(Channel master,v1.3.12,在Mac OS X 10.13.6 17G65上,语言环境 zh-CN)[✓] Android工具链-为Android设备开发(Android SDK版本28.0.3)[✓] iOS工具链-为iOS设备开发(Xcode 10.1)[✓] Android Studio(3.3版)[✓]已连接的设备(1个可用)
•找不到问题!
该应用上没有图标,并且无法打开 pubspec:- 名称: **** 说明:一个新的Flutter应用程序。
# The following defines the version and build number for youra application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
device_info: "^0.2.1"
shared_preferences: "^0.4.2"
flutter_webview_plugin: "^0.3.0"
connectivity: "0.4.2"
flutter_launcher_icons: "^0.7.0"
url_launcher:
fluttertoast:
http: ^0.12.0
flutter_icons:
android: true
ios: "Example-Icon"
image_path: "images/Launcher_92.jpg"
image_path_android: "images/Launcher_92.jpg"
image_path_ios: "images/Launcher_92.jpg"
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
assets:
- images/splash_screen.png
- images/BG_Login_Flow01.jpg
- images/BG_Login_Flow02.png
- images/BG_Login_Flow03.png
- images/Launcher_92.png
- images/App_Splash_v1.png
- images/App_Startup_400px_emojis.gif
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
fonts:
- family: Poppins
fonts:
- asset: fonts/Poppins-Medium.ttf
- family: Roboto
fonts:
- asset: fonts/Roboto-Regular.ttf
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages
更新::
好的,所以更新是我无法打开由“ iOS应用商店”选项构建的ipa,但是当我使用“开发”选项构建它时,它可以正常工作。这是它应该工作的方式还是应该与“ iOS应用商店”选项一起使用?
答案 0 :(得分:0)
您可能需要命令
$颤动日志
从iPhone读取响应。
要为iOS添加图标,您需要一些其他软件包,例如“ flutter_launcher_icons”或“ cupertino_icons”。
以flutter_launcher_icons为例, 您需要在pubspec.yaml中添加依赖项,
dev_dependencies:
flutter_launcher_icons:
flutter_icons:
android: true
ios: "BLE4.0"
image_path: "assets/icon/icon.png"
image_path_android: "assets/icon/icon.png"
image_path_ios: "assets/icon/icon.png"
,然后手动更新ios项目文件。
您也可以参考here