我想根据UIView的位置重新绘制两个可移动UIView之间的线。
所以我找到了this。但是,根据手势的位置,此方法使用“平移手势”来重画线条。
还找到了setNeedsDisplay(),但这是一个重新绘制的请求,而不是实时事件函数。
我要找到它的方法不是使用手势重画线条,而是实时重画线条。
更详细一点,我将“ UIColisionBehavior”应用于我创建的所有UIVviews。 UIView应用了在更改位置时被更改的位置,并根据更改的位置重绘了线条。
就像UIView是以这种方式移动一样,连接的线根据其移动的位置被重画:
下面是我正在操场上尝试的代码。执行代码时,您可以看到第一条连接的紫色线已连接到下降的UIView,并且没有下降:
//: A UIKit based Playground for presenting user interface
import UIKit
import PlaygroundSupport
class MoveAbleView : UIView {
var outGoingLine : CAShapeLayer?
var inComingLine : CAShapeLayer?
override init(frame: CGRect) {
super.init(frame: frame)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func lineTo(connectedView: MoveAbleView) -> CAShapeLayer {
let path = UIBezierPath()
path.move(to: self.center)
path.addLine(to: connectedView.center)
let line = CAShapeLayer()
line.path = path.cgPath
line.lineWidth = 5
line.strokeColor = UIColor.purple.cgColor
connectedView.inComingLine = line
outGoingLine = line
return line
}
}
class MyViewController : UIViewController {
var dynamicAnimator = UIDynamicAnimator()
var collisionBehavior = UICollisionBehavior()
var gravityBehavior = UIGravityBehavior()
override func loadView() {
let view = UIView()
view.backgroundColor = .white
self.view = view
let viw = MoveAbleView(frame: CGRect(x: 100, y: 200, width: 50, height: 50))
viw.backgroundColor = UIColor.red
self.view.addSubview(viw)
let viw2 = MoveAbleView(frame: CGRect(x: 300, y: 100, width: 50, height: 50))
viw2.backgroundColor = UIColor.orange
self.view.addSubview(viw2)
let gravityViw = MoveAbleView(frame: CGRect(x: 100, y: 0, width: 50, height: 50))
gravityViw.backgroundColor = UIColor.green
self.view.addSubview(gravityViw)
let gravityViw2 = MoveAbleView(frame: CGRect(x: 300, y: -200, width: 50, height: 50))
gravityViw2.backgroundColor = UIColor.blue
self.view.addSubview(gravityViw2)
collisionBehavior.addItem(viw)
collisionBehavior.addItem(viw2)
collisionBehavior.addItem(gravityViw)
collisionBehavior.addItem(gravityViw2)
gravityBehavior.addItem(gravityViw)
gravityBehavior.addItem(gravityViw2)
dynamicAnimator.addBehavior(collisionBehavior)
dynamicAnimator.addBehavior(gravityBehavior)
self.view.layer.addSublayer(viw.lineTo(connectedView: viw2))
}
}
// Present the view controller in the Live View window
PlaygroundPage.current.liveView = MyViewController()
当UIView撞击并移动时,如何实时重绘连接的线?
答案 0 :(得分:1)
实际上,您需要的是另一个UIView来代表这些行并使用attachmentBehaviors。例如,两个附加对象之间有一条线。
MyViewController类:UIViewController {
override func loadView() {
let view = UIView()
view.backgroundColor = .white
self.view = view
dynamicAnimator = UIDynamicAnimator(referenceView: view)
let viw = MoveAbleView(frame: CGRect(x: 100, y: 200, width: 50, height: 50))
viw.backgroundColor = UIColor.red
self.view.addSubview(viw)
let viw2 = MoveAbleView(frame: CGRect(x: 300, y: 200, width: 50, height: 50))
viw2.backgroundColor = UIColor.orange
self.view.addSubview(viw2)
let gravityViw = MoveAbleView(frame: CGRect(x: 100, y: 0, width: 50, height: 50))
gravityViw.backgroundColor = UIColor.green
self.view.addSubview(gravityViw)
let line1 = MoveAbleView(frame: CGRect(x: 125, y: 225, width: 200, height: 10))
line1.backgroundColor = UIColor.purple
self.view.addSubview(line1)
let l1 = UIAttachmentBehavior.init(item: viw, offsetFromCenter: UIOffset.zero, attachedTo: line1, offsetFromCenter: UIOffset.init(horizontal: -100, vertical: 0))
let l2 = UIAttachmentBehavior.init(item: viw2, offsetFromCenter: UIOffset.zero, attachedTo: line1, offsetFromCenter: UIOffset.init(horizontal: 100, vertical: 0))
collisionBehavior.addItem(viw)
collisionBehavior.addItem(viw2)
collisionBehavior.addItem(gravityViw)
gravityBehavior.addItem(gravityViw)
dynamicAnimator.addBehavior(l1)
dynamicAnimator.addBehavior(l2)
dynamicAnimator.addBehavior(collisionBehavior)
dynamicAnimator.addBehavior(gravityBehavior)
}
}