在python崩溃过程中,由于某种原因,我无法弄清楚在第一个项目的这一部分“外星人入侵”中做错了什么。它说Button对象没有属性'prep_msg'。任何帮助将不胜感激!
附加的是回溯和模块:
pygame 1.9.4
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "alien_invasion.py", line 63, in <module>
run_game()
File "alien_invasion.py", line 25, in run_game
play_button = Button(ai_settings, screen, "Play")
File "C:\Users\eslog\OneDrive\Desktop\alien_invasion\button.py", line 21, in __init__
self.prep_msg(msg)
AttributeError: 'Button' object has no attribute 'prep_msg'
和按钮mod
import pygame.font
class Button():
def __init__(self, ai_settings, screen, msg):
"""initialize button attrributes"""
self.screen = screen
self.screen_rect = screen.get_rect()
#set the dimesions and properties of the button
self.width, self.height = 200, 50
self.button_color = (0, 255, 0)
self.text_color = (255, 255, 255)
self.font = pygame.font.SysFont(None, 48)
#build the button's rect object and center it
self.rect = pygame.Rect(0, 0, self.width, self.height)
self.rect.center = self.screen_rect.center
#the button message needs to be prepped only once
self.prep_msg(msg)
def prep_msg(self, msg):
"""turn msg into a rendered image and center text on the button"""
self.msg_image = self.font.render(msg, True, self.text_color,
self.button_color)
self.msg_image_rect = self.msg_image.get_rect()
self.msg_image.center = self.rect.center
def draw_button(self):
#draw blank button and then draw message
self.screen.fill(self.button_color, self.rect)
self.screen.blit(self.msg_image, self.msg_image_rect)
答案 0 :(得分:0)
看起来像您要让prep_msg()成为Button类的方法一样。问题是您的缩进。 prep_msg()和draw_button()方法都在init()方法内缩进 ,从而使它们本质上是嵌套函数。
这应该可以解决问题:
import pygame.font
class Button():
def __init__(self, ai_settings, screen, msg):
"""initialize button attrributes"""
self.screen = screen
self.screen_rect = screen.get_rect()
#set the dimesions and properties of the button
self.width, self.height = 200, 50
self.button_color = (0, 255, 0)
self.text_color = (255, 255, 255)
self.font = pygame.font.SysFont(None, 48)
#build the button's rect object and center it
self.rect = pygame.Rect(0, 0, self.width, self.height)
self.rect.center = self.screen_rect.center
#the button message needs to be prepped only once
self.prep_msg(msg)
def prep_msg(self, msg):
"""turn msg into a rendered image and center text on the button"""
self.msg_image = self.font.render(msg, True, self.text_color,
self.button_color)
self.msg_image_rect = self.msg_image.get_rect()
self.msg_image.center = self.rect.center
def draw_button(self):
#draw blank button and then draw message
self.screen.fill(self.button_color, self.rect)
self.screen.blit(self.msg_image, self.msg_image_rect)