在setState更新状态之前调用渲染

时间:2019-03-14 05:18:11

标签: javascript reactjs setstate asynchronous-javascript

render实际更新状态之后,是否有任何方法可以确保调用setState?据我所知,setState是异步的。我曾尝试将render作为对setState的回调,但是在状态更新之前它仍会呈现。

HTML代码:

<div id="root"></div>

反应代码:

class Table extends React.Component {
    constructor(props) {
        super(props);
        this.state = {
            squares: []
        };
        this.create = this.create.bind(this);
    }

    create() {
        console.log('squares before: ' + this.state.squares);
        var a = [];
        for (var i = 0; i < 16; i++) {
            a.push(undefined);
        }
        i = Math.floor(Math.random() * 8);
        a[i] = 2;
        i = Math.floor(Math.random() * 8) + 8;
        a[i] = 2;
        console.log('new squares: ' + squares);
        console.log('non-updated squares: ' + this.state.squares);
        this.setState({
            squares: a
        }, console.log('updated squares: ' + this.state.squares);
    }

    componentWillMount() {
        this.create();
    }

    render() {
        console.log('rendering');
        return (<div>
                <table className="table">
                    <tbody>
                        <tr>
                            <td className="td"><Number number={this.state.squares[0]}/></td>
                            <td className="td"><Number number={this.state.squares[1]}/></td>
                            <td className="td"><Number number={this.state.squares[2]}/></td>
                            <td className="td"><Number number={this.state.squares[3]}/></td>
                        </tr>
                        <tr>
                            <td className="td"><Number number={this.state.squares[4]}/></td>
                            <td className="td"><Number number={this.state.squares[5]}/></td>
                            <td className="td"><Number number={this.state.squares[6]}/></td>
                            <td className="td"><Number number={this.state.squares[7]}/></td>
                        </tr>
                        <tr>
                            <td className="td"><Number number={this.state.squares[8]}/></td>
                            <td className="td"><Number number={this.state.squares[9]}/></td>
                            <td className="td"><Number number={this.state.squares[10]}/></td>
                            <td className="td"><Number number={this.state.squares[11]}/></td>
                        </tr>
                        <tr>
                            <td className="td"><Number number={this.state.squares[12]}/></td>
                            <td className="td"><Number number={this.state.squares[13]}/></td>
                            <td className="td"><Number number={this.state.squares[14]}/></td>
                            <td className="td"><Number number={this.state.squares[15]}/></td>
                        </tr>
                    </tbody>
                </table>
            </div>);
    }
}

class Game extends React.Component {
    newGame() {
        this.refs.table.create();
    }

    render() {
        return (<div>
            <Table ref="table"/>
            <button id="newGame" onClick={this.newGame.bind(this)}>New Game</button>
        </div>);
    }
}

基本上,这种情况发生的是先记录“渲染”,然后再记录“更新后的正方形:...”:

squares before: [undefined, 2, undefined, undefined, undefined, 2]
new squares: [undefined, undefined, 2, undefined, 2, undefined]
non-updated squares: [undefined, 2, undefined, undefined, undefined, 2]
rendering
updated squares: [undefined, undefined, 2, undefined, 2, undefined]

我尝试对setState render进行回调,但是第二个渲染将在第一个渲染之后但在setState更新state之前渲染:

this.setState({
  squares: a
}, this.render);

它记录:

squares before: [undefined, 2, undefined, undefined, undefined, 2]
new squares: [undefined, undefined, 2, undefined, 2, undefined]
non-updated squares: [undefined, 2, undefined, undefined, undefined, 2]
rendering
rendering

任何帮助将不胜感激。预先感谢!

2 个答案:

答案 0 :(得分:2)

synchronous中的setState componentWillMount不会触发重新渲染,而是反映初始渲染本身的更改。但是,在render方法之后调用setState的回调。

如果将state squares记录在render方法中,它将在初始渲染本身中记录正确的结果。

P.S。componentWillMount在最新版本中已过时,最好在构造函数中使用当前逻辑而不是componentWillMount

Working demo

答案 1 :(得分:0)

使用shouldComponentUpdate(object nextProps,object nextState)进行渲染,每次返回true都会进行渲染

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