我正在制作一个简单的随机问答游戏
我为游戏编写了一些脚本
var Playerfirstname = prompt("Enter your first name");
var Playerlastname = prompt("Enter your last name");
alert(`Hello ${Playerfirstname} ${Playerlastname}!`);
console.log("Player name is :",Playerfirstname +","+ Playerlastname);
var round1quiz = [
['Whats is 2 + 2', '4'],
['What is 3 * 3', '9'],
['What is 5 * 5', '25']
];
var round2quiz = [
['Whats my name', 'Ian'],
['Where am i from', 'India'],
['My favorite Food', 'Idly']
];
var round3quiz = [
['Whats my name', 'Ian'],
['Where am i from', 'India'],
['My favorite Food', 'Idly']
];
score = 0;
var questions = 0;
function round1()
{
shuffle(round1quiz)
var round1 = prompt("If you want to start Quiz game, enter 'yes'");
if (round1 == 'yes' || round1 == 'y')
{
alert("Let's start Quiz game!");
alert("Round 1");
questions = round1quiz;
}
else
{
alert("sorry, try again");
var round1 = prompt("If you want to start Quiz game, enter 'yes' or 'y' ");
}
}
round1();
function round2()
{
}
function randomQuestions() {
return [rq(), rq(), rq()]
}
function rq() {
var a = getRandomInt(0, 100),
b = getRandomInt(0, 100),
operator = "+-*" [getRandomInt(0, 3)],
answer = operator === "+" ? a + b : operator === "-" ? a - b : operator === "*" ? a * b:0;
return ["what is " + a + operator + b, answer]
}
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min)) + min;
}
function askQ(ans) {
var answer = prompt(ans[0], '');
if (answer == ans[1]) {
score++;
alert('Your are right!, you get money');
} else {
alert('Sorry, It is wrong answer');
}
}
// the loop that will ask all the questionseasy
function startquiz() {
for (var i = 0; i < questions.length; i++) {
askQ(questions[i]);
}
}
startquiz();
alert(score);
function shuffle(array) { //
var currentIndex = array.length,
temporaryValue, randomIndex;
while (0 !== currentIndex) {
randomIndex = Math.floor(Math.random() * currentIndex);
currentIndex -= 1;
temporaryValue = array[currentIndex];
array[currentIndex] = array[randomIndex];
array[randomIndex] = temporaryValue;
}
return array;
}
我想在代码中放入round2和round3
如果玩家输入了所有正确答案并选择播放第二回合,则会显示第二回合问题。
但是,如果玩家选择停止玩游戏,则游戏将结束 如何将这些代码放在脚本中?
答案 0 :(得分:1)
第一件事:如果您打算学习JS的基本语法(或任何编程语言的基础知识),请继续。
您的代码有一些错误和错误的概念。由于任何其他原因(成为webdeveloper / node.js等),请立即停止并首先了解这些基础知识。 (“了解HTML,CSS以及JS与它们的交互方式”或“如何在机器和第一个“ hello world”程序上设置节点服务器”)
要回答您的问题:您的问题很难回答,一团糟。但是基本上,您需要在每个回合开始时询问用户是否要继续。
将每个回合保存到数组中...
var rounds = [round1, round2, round3];
...之后再打一次回合...
var currentRound;
while (currentRound = rounds.pop()) {
currentRound();
}
会发生什么:我们将函数自身保存到变量中,然后调用它们。
还有很多改进的方法,但是您可以从此开始。