将对象置于flutter_bloc包中后如何处理调度?

时间:2019-03-10 07:15:32

标签: flutter bloc

我正在使用flutter_bloc和bloc软件包来管理状态。

在子页面中,我正在初始化bloc,而在后父页面中,则放置了bloc对象。

当我立即返回父页面时,该时间块抛出错误Unhandled Exception: Bad state: Cannot add new events after calling close,因为在加载的子页面上,我正在块中调用api。完成api后会触发状态。那时已经有大批物体被抛弃了。

[ERROR:flutter/lib/ui/ui_dart_state.cc(148)] Unhandled Exception: Bad state: Cannot add new events after calling close
E/flutter (17290): #0      _BroadcastStreamController.add (dart:async/broadcast_stream_controller.dart:249:24)
E/flutter (17290): #1      Subject._add (package:rxdart/src/subjects/subject.dart:124:16)
E/flutter (17290): #2      Subject.add (package:rxdart/src/subjects/subject.dart:118:5)
E/flutter (17290): #3      Bloc._bindStateSubject.<anonymous closure> (package:bloc/src/bloc.dart:90:23)
E/flutter (17290): #4      Stream.forEach.<anonymous closure>.<anonymous closure> (dart:async/stream.dart:814:45)
E/flutter (17290): #5      _runUserCode (dart:async/stream_pipe.dart:11:23)
E/flutter (17290): #6      Stream.forEach.<anonymous closure> (dart:async/stream.dart:814:11)
E/flutter (17290): #7      _rootRunUnary (dart:async/zone.dart:1132:38)
E/flutter (17290): #8      _CustomZone.runUnary (dart:async/zone.dart:1029:19)
E/flutter (17290): #9      _CustomZone.runUnaryGuarded (dart:async/zone.dart:931:7)
E/flutter (17290): #10     _BufferingStreamSubscription._sendData (dart:async/stream_impl.dart:336:11)
E/flutter (17290): #11     _BufferingStreamSubscription._add (dart:async/stream_impl.dart:263:7)
E/flutter (17290): #12     _SyncBroadcastStreamController._sendData (dart:async/broadcast_stream_controller.dart:375:20)
E/flutter (17290): #13     _BroadcastStreamController._add (dart:async/broadcast_stream_controller.dart:287:5)
E/flutter (17290): #14     _rootRunUnary (dart:async/zone.dart:1132:38)
E/flutter (17290): #15     _CustomZone.runUnary (dart:async/zone.dart:1029:19)
E/flutter (17290): #16     _CustomZone.runUnaryGuarded (dart:async/zone.dart:931:7)
E/flutter (17290): #17     _BufferingStreamSubscription._sendData (dart:async/stream_impl.dart:336:11)
E/flutter (17290): #18     _BufferingStreamSubscription._add (dart:async/stream_impl.dart:263:7)
E/flutter (17290): #19     _ForwardingStreamSubscription._add (dart:async/stream_pipe.dart:132:11)
E/flutter (17290): #20     _ForwardingStream._handleData (dart:async/stream_pipe.dart:98:10)
E/flutter (17290): #21     _ForwardingStreamSubscription._handleData (dart:async/stream_pipe.dart:164:13)
E/flutter (17290): #22     _rootRunUnary (dart:async/zone.dart:1132:38)
E/flutter (17290): #23     _CustomZone.runUnary (dart:async/zone.dart:1029:19)
E/flutter (17290): #24     _CustomZone.runUnaryGuarded (dart:async/zone.dart:931:7)
E/flutter (17290): #25     _BufferingStreamSubscription._sendData (dart:async/stream_impl.dart:336:11)
E/flutter (17290): #26     _DelayedData.perform (dart:async/stream_impl.dart:591:14)
E/flutter (17290): #27     _StreamImplEvents.handleNext (dart:async/stream_impl.dart:707:11)
E/flutter (17290): #28     _PendingEvents.schedule.<anonymous closure> (dart:async/stream_impl.dart:667:7)
E/flutter (17290): #29     _rootRun (dart:async/zone.dart:1120:38)
E/flutter (17290): #30     _CustomZone.run (dart:async/zone.dart:1021:19)
E/flutter (17290): #31     _CustomZone.runGuarded (dart:async/zone.dart:923:7)
E/flutter (17290): #32     _CustomZone.bindCallbackGuarded.<anonymous closure> (dart:async/zone.dart:963:23)
E/flutter (17290): #33     _rootRun (dart:async/zone.dart:1124:13)
E/flutter (17290): #34     _CustomZone.run (dart:async/zone.dart:1021:19)
E/flutter (17290): #35     _CustomZone.runGuarded (dart:async/zone.dart:923:7)
E/flutter (17290): #36     _CustomZone.bindCallbackGuarded.<anonymous closure> (dart:async/zone.dart:963:23)
E/flutter (17290): #37     _microtaskLoop (dart:async/schedule_microtask.dart:41:21)
E/flutter (17290): #38     _startMicrotaskLoop (dart:async/schedule_microtask.dart:50:5)

那么在集团已经处置后如何处理这些?

1 个答案:

答案 0 :(得分:0)

为父母和孩子使用通用集团。 调用子级时在父级中创建/初始化块的操作如下:

`BlocProvider.value( value: BlocProvider.of<BlocA>(context), child: ScreenA(), );`

通过上面的写作,您将使集团不再活着, 然后,您可以按以下方式直接访问child中的bloc:

BlocProvider.of<BlocA>(context)

不要将其丢弃在孩子身上, 然后,当您从孩子那里回到父母身边时,您的集团将不会被处置,只会在父母销毁或处置时处置。

所有内容都写在自述文件中: https://pub.dev/packages/flutter_bloc