while循环中的消息收集器

时间:2019-03-03 05:31:15

标签: javascript while-loop discord.js

我正在尝试制造一个具有“数字猜谜游戏”功能的不和谐机器人。
当我运行机器人时,它给了我这个错误:

  

致命错误:接近堆限制分配的无效标记压缩失败-JavaScript堆内存不足

似乎while循环变成了无限循环。这是我的代码(所有函数和变量都已声明)

while (numberOfGuesses < 5) {
  const collector = new Discord.MessageCollector(message.channel, m => m.author.id === message.author.id, {
    time: 10000,
    max: 1
  });
  collector.on('collect', message => {
    if (guess.length == 0 || !guessInRange(guess)) {
      message.channel.send('please say 1~100');
    } else {
      if (parseInt(guess) == secretNumber) {
        message.channel.send('Boom! Correct!');
        return collector.stop();
      } else if (parseInt(guess) < secretNumber) {
        numberOfGuesses++;
        message.channel.send('Too small');
        collector.stop();
      } else {
        numberOfGuesses++;
        message.channel.send('Too big');
        collector.stop();

      }
      if (numberOfGuesses == 5) {
        collector.stop();
        return message.channel.send('Game over');
      }
    }
  });
}

1 个答案:

答案 0 :(得分:1)

原因是while循环运行得非常快。虽然消息传得很慢。 因此,到5个“猜测”到来时,循环可能已经运行了一百万次。从而使百万收藏家也赚了。

尝试一下:

function getGuesses(numberOfGuesses,maxGuesses){
const collector = new Discord.MessageCollector(message.channel, m => m.author.id === message.author.id, { time: 10000, max: 1 });
    collector.on('collect', message => {
        if (guess.length == 0 || ! guessInRange(guess)) {
            message.channel.send('please say 1~100');                
        } else {
            if (parseInt(guess) == secretNumber) {
                message.channel.send('Boom! Correct!');
                return collector.stop();
            } else if (parseInt(guess) < secretNumber) {
                numberOfGuesses++;
                message.channel.send('Too small');
                collector.stop();
            } else {
                numberOfGuesses++;
                message.channel.send('Too big');
                collector.stop();

            }
            if (numberOfGuesses == maxGuesses) {
                collector.stop();
                return message.channel.send('Game over');
            }
        }   
    });

    //Repeat if guesses still exist
    collector.on('end', collected => {
        if(numberOfGuessed < maxGuesses) getGuesses(numberOfGuesses,maxGuesses)
    });
};

getGuesses(0,5);