我有一堆椭圆,这些椭圆最初排在路径的顶部,应该沿着QPainterPath移动。我可以在第一个椭圆上使用它,但是我不知道如何为其他椭圆找到正确的位置。
有没有一种方法可以检查它是否通过了路径的末尾并将其移回起点?
class Animation : public QAbstractAnimation
{
public:
Animation(const QPainterPath& path, QObject *parent = Q_NULLPTR);
virtual void updateCurrentTime(int ms) override;
virtual int duration() const override;
QPainterPath mPath;
QVector<EllipseGraphicsItem*> mAnimationElements;
};
Animation::Animation (const QPainterPath& path, QObject *parent) : QAbstractAnimation(parent)
, mPath(path)
{
qreal pos = 0;
qreal length = mPath.length();
while (pos < length)
{
qreal percent = path.percentAtLength(pos);
QPointF pointAtPercent = path.pointAtPercent(percent);
pos += 40;
EllipseGraphicsItem * item = new EllipseGraphicsItem(parentItem());
mAnimationElements.append(item);
item->setPos(pointAtPercent);
}
}
void Animation::updateCurrentTime(int ms)
{
QPointF point = mPath.pointAtPercent(qreal(ms) / 6000);
if (mAnimationElements.size() > 0)
mAnimationElements[0]->setPos(point);
for (int i = 0; i < mAnimationElements.size(); i++) {
// how to update each circle's position?
}
}
开始动画:
QPainterPath path;
path.moveTo(10, 10);
path.lineTo(QPointF(500, 10));
path.lineTo(QPointF(500, 700));
path.lineTo(QPointF(10, 700));
Animation *animation = new Animation(path, this);
animation->setLoopCount(-1);
animation->start();
答案 0 :(得分:1)
Imho,将QGraphicsObject
与QPropertyAnimation
结合使用会更容易:
使用介于0和路径长度之间的属性,并根据元素的值和它们在列表中的位置计算元素的位置。
一个简单的例子:
class AnimatedEllipses: public QGraphicsObject
{
Q_OBJECT
Q_PROPERTY(int progress READ progress WRITE setProgress)
private:
QGraphicsPathItem path;
QList<QGraphicsEllipseItem*> ellipses;
int propProgress;
public:
int progress() const { return propProgress;}
void setProgress(int value)
{
propProgress = value;
int index = 0;
for (QGraphicsEllipseItem* ellipse: ellipses)
{
// Keep value between 0 and length.
int lgt = (propProgress + index * 40) % int(path.path().length());
qreal percent = path.path().percentAtLength(lgt);
++index;
ellipse->setPos(path.path().pointAtPercent(percent));
}
}
AnimatedEllipses(QPainterPath const& path): QGraphicsObject(), path(path), propProgress(0)
{
qreal pos = 0;
qreal length = path.length();
while (pos < length)
{
qreal percent = path.percentAtLength(pos);
QPointF pointAtPercent = path.pointAtPercent(percent);
pos += 40;
QGraphicsEllipseItem * item = new QGraphicsEllipseItem(-10, -10, 20, 20, this);
item->setPos(pointAtPercent);
ellipses << item;
}
QPropertyAnimation* animation = new QPropertyAnimation(this, "progress");
animation->setStartValue(0);
animation->setEndValue(length);
animation->setDuration(10000);
animation->setLoopCount(-1);
animation->start();
}
// QGraphicsItem interface
public:
QRectF boundingRect() const { return path.boundingRect();}
void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget){}
};
通过模,您可以为每个椭圆创建无限循环。