在其他视图处于“使用”状态时进行此操作

时间:2011-03-30 20:36:36

标签: iphone objective-c xcode voice

您好 好的,我有一个名为' RecordViewController'这具有录音功能,因此一旦用户按下“录音”,它就会录制他们的声音,我也创建了一个“后退”功能。按钮。但是一旦点击后退按钮,录音也会停止。我想要它,所以一旦用户回去,它仍然记录他们的声音。 这是我使用的代码:

·H

#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import <CoreAudio/CoreAudioTypes.h>


@interface RecordViewController : UIViewController <AVAudioRecorderDelegate> {

    IBOutlet UIButton * btnStart;
    IBOutlet UIButton * btnPlay;
    IBOutlet UIActivityIndicatorView * actSpinner;
    BOOL toggle;

    NSURL * recordedTmpFile;
    AVAudioRecorder * recorder;
    NSError * error;
    NSTimer *theTimer;
    IBOutlet UILabel *seconds;
    int mainInt;
    NSString *timeRemainingString;

}

@property (nonatomic,retain)IBOutlet UIActivityIndicatorView * actSpinner;
@property (nonatomic,retain)IBOutlet UIButton * btnStart;
@property (nonatomic,retain)IBOutlet UIButton * btnPlay;

- (IBAction) start_button_pressed;
- (IBAction) play_button_pressed;
-(IBAction)goBack:(id)sender;
-(void)countUp;


@end

.m

#import "RecordViewController.h"


@implementation RecordViewController
@synthesize actSpinner, btnStart, btnPlay;



-(void)countUp {

    mainInt += 1;
    seconds.text = [NSString stringWithFormat:@"%02d", mainInt];

}

-(IBAction)goBack:(id)sender; {

    [self dismissModalViewControllerAnimated:YES];
}



/*
 // The designated initializer. Override to perform setup that is required before the view is loaded.
 - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
 if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
 // Custom initialization
 }
 return self;
 }
 */

/*
 // Implement loadView to create a view hierarchy programmatically, without using a nib.
 - (void)loadView {
 }
 */



// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
    [super viewDidLoad];

    //Start the toggle in true mode.
    toggle = YES;
    btnPlay.hidden = YES;

    //Instanciate an instance of the AVAudioSession object.
    AVAudioSession * audioSession = [AVAudioSession sharedInstance];
    //Setup the audioSession for playback and record. 
    //We could just use record and then switch it to playback leter, but
    //since we are going to do both lets set it up once.
    [audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error: &error];
    //Activate the session
    [audioSession setActive:YES error: &error];

}



/*
 // Override to allow orientations other than the default portrait orientation.
 - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
 // Return YES for supported orientations
 return (interfaceOrientation == UIInterfaceOrientationPortrait);
 }
 */

- (IBAction)  start_button_pressed{


    if(toggle)
    {
        toggle = NO;
        [actSpinner startAnimating];
        [btnStart setImage:[UIImage imageNamed:@"stoprecording.png"] forState:UIControlStateNormal];
        mainInt = 0;
        theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(countUp) userInfo:nil repeats:YES];


        btnPlay.enabled = toggle;
        btnPlay.hidden = !toggle;

        //Begin the recording session.
        //Error handling removed.  Please add to your own code.

        //Setup the dictionary object with all the recording settings that this 
        //Recording sessoin will use
        //Its not clear to me which of these are required and which are the bare minimum.
        //This is a good resource: http://www.totodotnet.net/tag/avaudiorecorder/
        NSMutableDictionary* recordSetting = [[NSMutableDictionary alloc] init];
        [recordSetting setValue :[NSNumber numberWithInt:kAudioFormatAppleIMA4] forKey:AVFormatIDKey];
        [recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey]; 
        [recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];

        //Now that we have our settings we are going to instanciate an instance of our recorder instance.
        //Generate a temp file for use by the recording.
        //This sample was one I found online and seems to be a good choice for making a tmp file that
        //will not overwrite an existing one.
        //I know this is a mess of collapsed things into 1 call.  I can break it out if need be.
        recordedTmpFile = [NSURL fileURLWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent: [NSString stringWithFormat: @"%.0f.%@", [NSDate timeIntervalSinceReferenceDate] * 1000.0, @"caf"]]];
        NSLog(@"Using File called: %@",recordedTmpFile);
        //Setup the recorder to use this file and record to it.
        recorder = [[ AVAudioRecorder alloc] initWithURL:recordedTmpFile settings:recordSetting error:&error];
        //Use the recorder to start the recording.
        //Im not sure why we set the delegate to self yet.  
        //Found this in antother example, but Im fuzzy on this still.
        [recorder setDelegate:self];
        //We call this to start the recording process and initialize 
        //the subsstems so that when we actually say "record" it starts right away.
        [recorder prepareToRecord];
        //Start the actual Recording
        [recorder record];
        //There is an optional method for doing the recording for a limited time see 
        //[recorder recordForDuration:(NSTimeInterval) 10]

    }
    else
    {
        toggle = YES;
        [actSpinner stopAnimating];
        [btnStart setImage:[UIImage imageNamed:@"recordrecord.png"] forState:UIControlStateNormal];
        btnPlay.enabled = toggle;
        btnPlay.hidden = !toggle;
        [theTimer invalidate];

        NSLog(@"Using File called: %@",recordedTmpFile);
        //Stop the recorder.
        [recorder stop];
    }
}

- (void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];

    // Release any cached data, images, etc that aren't in use.
}

-(IBAction) play_button_pressed{

    //The play button was pressed... 
    //Setup the AVAudioPlayer to play the file that we just recorded.
    AVAudioPlayer * avPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:recordedTmpFile error:&error];
    [avPlayer prepareToPlay];
    [avPlayer play];

}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}

- (void)viewDidUnload {
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
    //Clean up the temp file.
    NSFileManager * fm = [NSFileManager defaultManager];
    [fm removeItemAtPath:[recordedTmpFile path] error:&error];
    //Call the dealloc on the remaining objects.
    [recorder dealloc];
    recorder = nil;
    recordedTmpFile = nil;
}

- (void)dealloc {
    [super dealloc];
}

@end

由于

2 个答案:

答案 0 :(得分:0)

您需要应用程序在录制过程中可以访问的共享对象。

的内容
@interface UserRecording : NSObject

+(UserRecording*)currentRecording;

@end

如果您希望正确实施此功能,您需要考虑所有有趣的threading原则以及授权和/或通知。

答案 1 :(得分:0)

由于您正在模态对话框中创建AudioSession,因此当您关闭该模式对话框时将对其进行解除分类。尝试在主VC中实例化AudioSession,将其传递给模态VC并在那里启动它。