我对Kotlin并不陌生-实际上,我从来都不打算使用它,但是我正在尝试使用CameraKit库,该库似乎使用了生成的Kotlin层作为其API接口。我一直在遇到无法正确断开相机的麻烦,有问题的代码(或者至少在我看来是最相关的部分)看起来像这样:
class CameraPreview : FrameLayout, CameraEvents {
var TAG = "CameraPreview.kt"
var lifecycleState: LifecycleState = LifecycleState.STOPPED
var surfaceState: SurfaceState = SurfaceState.SURFACE_WAITING
var cameraState: CameraState = CameraState.CAMERA_CLOSED
set(state) {
field = state
when (state) {
CameraState.CAMERA_OPENED -> {
listener?.onCameraOpened()
}
CameraState.PREVIEW_STARTED -> {
listener?.onPreviewStarted()
}
CameraState.PREVIEW_STOPPED -> {
listener?.onPreviewStopped()
}
CameraState.CAMERA_CLOSING -> {
listener?.onCameraClosed()
}
else -> {
// ignore
}
}
}
private val cameraDispatcher: CoroutineDispatcher = newSingleThreadContext("CAMERA")
private var cameraOpenContinuation: Continuation<Unit>? = null
private var previewStartContinuation: Continuation<Unit>? = null
init {
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
displayOrientation = windowManager.defaultDisplay.rotation * 90
cameraSurfaceView.cameraSurfaceTextureListener = object : CameraSurfaceTextureListener {
override fun onSurfaceReady(cameraSurfaceTexture: CameraSurfaceTexture) {
surfaceTexture = cameraSurfaceTexture
surfaceState = SurfaceState.SURFACE_AVAILABLE
if (lifecycleState == LifecycleState.STARTED || lifecycleState == LifecycleState.RESUMED) {
resume()
}
}
}
addView(cameraSurfaceView)
}
fun start(facing: CameraFacing) {
GlobalScope.launch(cameraDispatcher) {
runBlocking {
Log.i(TAG, "Start preview state is "+lifecycleState)
lifecycleState = LifecycleState.STARTED
cameraFacing = facing
openCamera()
}
}
}
fun resume() {
GlobalScope.launch(cameraDispatcher) {
runBlocking {
Log.i("CameraPreview.kt", "Resume preview state is "+lifecycleState)
lifecycleState = LifecycleState.RESUMED
try {
startPreview()
} catch (e: Exception) {
Log.i("CameraPreview.kt", "Start preview hit an exception: "+e.message)
// camera or surface not ready, wait.
}
}
}
}
fun pause() {
Log.i("CameraPreview.kt", "Pause called");
GlobalScope.launch(cameraDispatcher) {
Log.i(TAG, "Pause scope launched, runblocking call ahead.")
runBlocking {
Log.i("CameraPreview.kt", "Pause initiated, stop preview state is "+lifecycleState)
lifecycleState = LifecycleState.PAUSED
stopPreview()
}
}
}
fun stop() {
Log.i("CameraPreview.kt", "Stop called");
GlobalScope.launch(cameraDispatcher) {
Log.i(TAG, "Stop scope launched, runblocking call ahead.")
runBlocking {
Log.i("CameraPreview.kt", "Stop initiated, close camera state is "+lifecycleState)
lifecycleState = LifecycleState.STOPPED
closeCamera()
}
}
}
enum class CameraState {
CAMERA_OPENING,
CAMERA_OPENED,
PREVIEW_STARTING,
PREVIEW_STARTED,
PREVIEW_STOPPING,
PREVIEW_STOPPED,
CAMERA_CLOSING,
CAMERA_CLOSED;
}
// Camera control:
private suspend fun openCamera(): Unit = suspendCoroutine {
cameraOpenContinuation = it
cameraState = CameraState.CAMERA_OPENING
Log.i("CameraPreview.kt", "openCamera call state is "+lifecycleState)
cameraApi.open(cameraFacing)
}
private suspend fun startPreview(): Unit = suspendCoroutine {
Log.i("CameraPreview.kt", "startPreview, lifecyclestate "+ lifecycleState);
// do stuff
}
private suspend fun stopPreview(): Unit = suspendCoroutine {
Log.i("CameraPreview.kt", "Stop preview state is "+lifecycleState)
cameraState = CameraState.PREVIEW_STOPPING
cameraApi.stopPreview()
it.resume(Unit)
}
private suspend fun closeCamera(): Unit = suspendCoroutine {
Log.i("CameraPreview.kt", "Close camera state is "+lifecycleState)
cameraState = CameraState.CAMERA_CLOSING
cameraApi.release()
it.resume(Unit)
}
}
现在,当调用start
和resume
时,它们将执行应有的操作。调用pause
和stop
时,没有明显的变化,相机预览也不会暂停或停止。
我的日志记录表明,当调用pause()
时,将记录初始调用,但是GlobalScope.launch(cameraDispatcher)
内部的log语句永远不会出现。似乎GlobalScope只是将协同例程引入了虚空。在start
和resume
正常工作的情况下,呼叫或调度程序似乎没有问题,但很难知道还有什么地方可以找到
如果我采用pause
或stop
协同程序的内容并将其放在GlobalScope.launch
之外以创建如下内容:
fun pause() {
Log.i("CameraPreview.kt", "Pause called");
GlobalScope.launch(cameraDispatcher) {
Log.i(TAG, "Pause scope launched, runblocking call ahead.")
runBlocking {
Log.i("CameraPreview.kt", "Pause initiated, stop preview state is "+lifecycleState)
lifecycleState = LifecycleState.PAUSED
stopPreview()
}
}
cameraState = CameraState.PREVIEW_STOPPING
cameraApi.stopPreview()
}
现在它不仅可以工作,而且该协同例程也可以开始后续调用,好像被调用的内容以某种方式阻塞了它。运行Logcat时,我看不到任何错误消息。
这是我对Kotlin的首次介绍,因此我不确定该如何工作,但是似乎完全绕过基本代码可能不属于该规范。任何人都可以建议这里发生了什么,或者我如何找到问题的真正根源?
答案 0 :(得分:1)
问题可能是您正在使用cameraDispatcher
的共享单线程调度程序,然后使用runBlocking
进行阻止。我不确定此代码基于什么,但是runBlocking
在其文档中警告说,仅当在协程和严格的线程绑定执行(例如main
或测试框架)之间桥接时才应使用该代码。
如果您删除对runBlocking
的所有调用,您的代码仍然可以正常工作