所以我正在制作一个带有按钮和图像的小应用程序。
btnPlay.setGraphic(new ImageView(imagePlay));
现在,如果单击了按钮,就可以在ActionEvent上切换图像(如Spotify中的“暂停”按钮)。问题是,我一无所知,互联网上也找不到如何使用if-else语句处理此问题的方法。而且我尝试的方法不起作用。
btnPlay.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
Image imagePause = new Image(path);
if (btnPlay.getGraphic().equals(imagePause)) {
btnPlay.setGraphic(new ImageView(imagePlay));
}
}
});
感谢您的每一个答案。
答案 0 :(得分:1)
如注释中所建议,下面的代码演示了如何在应用程序中使用BooleanProperty
来保持当前的“正在播放媒体”状态:
BooleanProperty isPlaying = new SimpleBooleanProperty();
通过向该属性添加侦听器,可以确保正确的图标始终显示在“播放”按钮上:
isPlaying.addListener((observable, oldValue, newValue) -> {
if (newValue) {
playButton.setGraphic(pauseIcon);
} else {
playButton.setGraphic(playIcon);
}
});
然后让您的Button
也切换该BooleanProperty
的状态:
playButton.setOnAction(event -> {
// Toggle the isPlaying property
isPlaying.set(!isPlaying.get());
});
这是一个完整的示例应用程序,您可以运行以对其进行测试:
import javafx.application.Application;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ContentDisplay;
import javafx.scene.image.ImageView;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class PlayButtonToggleSample extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) {
// Simple Interface
VBox root = new VBox(10);
root.setAlignment(Pos.CENTER);
root.setPadding(new Insets(10));
// Create our two ImageViews to hold the icons we need
ImageView playIcon = new ImageView("play.png");
ImageView pauseIcon = new ImageView("pause.png");
// BooleanProperty to track whether or not the application is currently playing media
BooleanProperty isPlaying = new SimpleBooleanProperty();
// Create a simple button with an image
Button playButton = new Button();
playButton.setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
playButton.setGraphic(playIcon);
// Add action for the button
playButton.setOnAction(event -> {
// Toggle the isPlaying property
isPlaying.set(!isPlaying.get());
});
// Now, add a listener to the isPlaying property that will toggle the icon used on the playButton
isPlaying.addListener((observable, oldValue, newValue) -> {
if (newValue) {
playButton.setGraphic(pauseIcon);
} else {
playButton.setGraphic(playIcon);
}
});
root.getChildren().add(playButton);
// Show the stage
primaryStage.setScene(new Scene(root));
primaryStage.setTitle("Sample");
primaryStage.show();
}
}
答案 1 :(得分:0)
因此,我不找到了一种方法来检查图像是否相等,但是我找到了一种方法来解决此问题。这是我的解决方案:
ImageView imgPlay = new ImageView(new Image(path + "play.png"));
grid.add(imgPlay, 1, 0);
ImageView imgPause = new ImageView(new Image(path + "pause.png"));
imgPause.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
grid.getChildren().remove(imgPause);
grid.add(imgPlay, 1, 0);
}
});
imgPlay.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
grid.getChildren().remove(imgPlay);
grid.add(imgPause, 1, 0);
}
});