第一次申请照相机的许可,如果我们拒绝许可,它将不再询问我们是否允许其正常工作?
var scanPage = new ZXingScannerPage();
var cameraStatus = await CrossPermissions.Current.CheckPermissionStatusAsync(Permission.Camera);
if (cameraStatus != PermissionStatus.Granted)
{
var results = await CrossPermissions.Current.RequestPermissionsAsync(new[] { Permission.Camera });
cameraStatus = results[Permission.Camera];
if (cameraStatus == PermissionStatus.Granted)
{
// Navigate to our scanner page
await Navigation.PushAsync(scanPage);
scanPage.OnScanResult += (result) =>
{
Device.BeginInvokeOnMainThread(async () =>
{
await Navigation.PopAsync();
txtbarcode.Text = result.Text;
});
};
}
else if (cameraStatus == PermissionStatus.Unknown)
{
await Navigation.PushAsync(scanPage);
scanPage.OnScanResult += (result) =>
{
Device.BeginInvokeOnMainThread(async () =>
{
await Navigation.PopAsync();
txtbarcode.Text = result.Text;
});
};
}
如果我们拒绝相机许可,则在打开相机之前,它会再次询问,直到我们允许该许可为止。
答案 0 :(得分:0)
我写了一个关于这个的演示。
https://github.com/851265601/CheckPermissionDemo
这是此演示的GIF。
每次使用相机功能时是否都检查了许可?在此演示中,当我单击按钮时,它将检查权限,然后将结果提供给用户,如果不授予权限,它仍然会像下面的代码一样询问权限。
async void ButtonPermission_OnClicked(object sender, EventArgs e)
{
if (busy)
return;
busy = true;
((Button)sender).IsEnabled = false;
var status = await CrossPermissions.Current.CheckPermissionStatusAsync(Permission.Camera);
await DisplayAlert("Pre - Results", status.ToString(), "OK");
if (status != PermissionStatus.Granted)
{
status = await Utils.CheckPermissions(Permission.Camera);
await DisplayAlert("Results", status.ToString(), "OK");
}
busy = false;
((Button)sender).IsEnabled = true;
}
}
出现DisplayAlert
时,MainApplication
用于不同的生命周期
namespace CheckPermissionDemo.Droid
{
//You can specify additional application information in this attribute
[Application]
public class MainApplication : Application, Application.IActivityLifecycleCallbacks
{
public MainApplication(IntPtr handle, JniHandleOwnership transer)
: base(handle, transer)
{
}
public override void OnCreate()
{
base.OnCreate();
RegisterActivityLifecycleCallbacks(this);
//A great place to initialize Xamarin.Insights and Dependency Services!
}
public override void OnTerminate()
{
base.OnTerminate();
UnregisterActivityLifecycleCallbacks(this);
}
public void OnActivityCreated(Activity activity, Bundle savedInstanceState)
{
CrossCurrentActivity.Current.Activity = activity;
}
public void OnActivityDestroyed(Activity activity)
{
}
public void OnActivityPaused(Activity activity)
{
}
public void OnActivityResumed(Activity activity)
{
CrossCurrentActivity.Current.Activity = activity;
}
public void OnActivitySaveInstanceState(Activity activity, Bundle outState)
{
}
public void OnActivityStarted(Activity activity)
{
CrossCurrentActivity.Current.Activity = activity;
}
public void OnActivityStopped(Activity activity)
{
}
}
}