在Bot Framework V4中,it is explained可以通过在OnTurnAsync
中创建对话框上下文来访问用户状态或对话状态。
var dc = await Dialogs.CreateContextAsync(turnContext);
或在对话框上下文类中使用访问器
var state = await HogehogeSettingAccessor.GetAsync(stepContext.Context);
但是,如何在将消息发送到对话框之前访问它们?
我目前正在开发Directline API,并希望在发送第一条消息之前先参考语言设置(例如,如果书面语言与设置不匹配,请忽略用户输入)。
private async Task OnMessageReceive(SocketMessage socketMessage)
{
if (IsLanguageMatch(socketMessage)){
await channel.SendMessageAsync(response);
}
}
我该如何实现?
答案 0 :(得分:1)
您可以让OnTurnAsync仅在满足条件的情况下启动第一个/主对话框。 当用户第一次向机器人发送消息时,将没有任何活动对话框。您可以利用该条件并在其中添加您的条件,只有在两个条件都满足的情况下才启动对话框:
DispatchQueue.main.async {
//your code block
}
OnTurnAsync应该看起来像这样:
// Getting the bot accessor state you want to use
LanguageAccessor languageAccessor = await _accessors.LanguageAccessor.GetAsync(turnContext, () => new LanguageAccessor(), cancellationToken);
// Every step sends a response. If no dialog is active, no response is sent and turnContext.Responded is null
//where turnContext.Activity.Text is the message sent by the user
if (!turnContext.Responded && ((languageAccessor.property)turnContext.Activity.Text))
另一种选择是将访问器对象发送到要使用它的Dialog,并使用Dialog的Waterfall第一步,如果满足验证则继续该对话框,否则结束该对话框。
瀑布步骤应如下所示:
public async Task OnTurnAsync(ITurnContext turnContext, CancellationToken cancellationToken = default(CancellationToken))
{
if (turnContext.Activity.Type == ActivityTypes.Message)
{
// Establish dialog state from the conversation state.
DialogContext dc = await _dialogs.CreateContextAsync(turnContext, cancellationToken);
// Get the user's info.
LanguageAccessor languageAccessor = await _accessors.LanguageAccessor.GetAsync(turnContext, () => new LanguageAccessor(), cancellationToken);
await _accessors.UserInfoAccessor.SetAsync(turnContext, userInfo, cancellationToken);
// Continue any current dialog.
DialogTurnResult dialogTurnResult = await dc.ContinueDialogAsync();
// Every dialog step sends a response, so if no response was sent,
// then no dialog is currently active and the Else if is entered.
if (!turnContext.Responded && ((languageAccessor.property)turnContext.Activity.Text))
{
//This starts the MainDialog if there's no active dialog when the user sends a message
await dc.BeginDialogAsync(MainDialogId, null, cancellationToken);
}
//Else if the validation is not passed
else if (!turnContext.Responded && !
((languageAccessor.property)turnContext.Activity.Text))
{ await turnContext.SendActivityAsync("Thank you, see you next time"); }
}
}