涉及网络音频时,更改检测不起作用

时间:2019-02-19 10:43:07

标签: angular rxjs web-audio

类似于Angular change detection with HTMLAudioElement,但它的解决方案对我不起作用。

在我的角度应用程序中,我想使用Web音频播放简短的wav文件。在播放时,播放按钮应变为停止按钮,完成后,停止按钮应再次变为播放按钮。 我做了一个简单的音频服务,它在AudioBufferSourceNode.start(0)之后立即触发一个可观察的对象,并且还在AudioBufferSourceNode.onended中触发一个可观察的对象。我可以在控制台中看到事件触发,但UI不变。我进行了一次堆叠式演示,证明了我的问题https://stackblitz.com/edit/angular-x5ytjt-实际使用音频API(复选框集)时,UI不会更新,而仅触发可观察(未选中复选框)时,UI会更新。

在这种情况下,如何实现更新UI?

组件:

@Component({
  selector: 'hello',
  template: `
  <input type="checkbox" [(ngModel)]="playReal">Real playback (vs. fake-events)<br>
  Currently {{playing?"playing":"stopped"}}
  <button type="button" *ngIf="!playing" (click)="play()">play</button>
  <button type="button" *ngIf="playing" (click)="stop()">stop</button>

  `,
  styles: [`h1 { font-family: Lato; }`]
})
export class HelloComponent {
  @Input() name: string;

  playing: boolean = false;
  subscription: Subscription;

  playReal: boolean = true;

  constructor(public audio: AudioService, public dataSvc: DataService, private ref: ChangeDetectorRef) { }

  ngOnInit() {
    this.subscription = this.audio.playing$.subscribe(value => {
      this.playing = value;
      console.debug('observer has fired. new value: ', value);
      // solution from https://stackoverflow.com/questions/54030943/angular-change-detection-with-htmlaudioelement
      this.ref.markForCheck();
    });

  }
  ngOnDestroy() {
    this.subscription.unsubscribe();
  }


  play() {
    this.dataSvc.getAudio().subscribe(
      data => {
        if (this.playReal) {
          // do real playback
          this.audio.playBlob(data);
        } else {
          // only fake playing (tell the audio service to emit the event)
          this.audio.hackSetPlaying(true);
        }
      }
    )
  }

  stop() {
    if (this.playReal) {
      this.audio.stopPlay();
    } else {
      this.audio.hackSetPlaying(false);
    }
  }

}

音频服务:

public playBlob( data: Blob ) {
        // playBlob and play inspired by https://stackoverflow.com/questions/24151121/how-to-play-wav-audio-byte-array-via-javascript-html5

        // create audio context if necessary
        if (!this.audioCtx) {
            this.audioCtx = new AudioContext();
        }

        // use file reader to convert blob to ArrayBuffer
        let fr: FileReader = new FileReader();

        fr.onload = () => {
            // after loading decode and play the wav file
            this.audioCtx.decodeAudioData(<ArrayBuffer>fr.result, (res) => {this.play(res);});
        }

        fr.readAsArrayBuffer(data);
    }

    private play(audioBuff: AudioBuffer) {
        if (!this.audioSrc) {
            this.audioSrc = this.audioCtx.createBufferSource();
        }
        this.audioSrc.buffer = audioBuff;
        this.audioSrc.connect(this.audioCtx.destination);
        this.audioSrc.start(0);
        this.playing = true;
        this.playingSubject.next(this.playing);
        console.debug('audioService has set playing to true');
        this.audioSrc.onended = () => {
            this.playing = false;
            this.playingSubject.next(this.playing);
            console.debug('audioService set playing to false');
            this.audioSrc = null; // audioSrc can only be used once
        }
    }  

编辑:我刚刚了解到,我以前使用的是Web音频api,而不是html5音频。更正的标签,标题等。

1 个答案:

答案 0 :(得分:1)

我在https://stackoverflow.com/a/46866433/2131459

中找到了答案

我必须调用ChangeDetectorRef的方法detectChanges()而不是markForCheck()。我已经更新了堆叠闪电战。