我希望tk.message中有一个名为“ spe”的字符串变量,我希望在执行Identify后对其进行更改
Add after changing of `spe_win`:
spe.set(spe_win)
我认为您可以丢弃spe_win
变量,而改用spe.set("Updated ...")
。
讨论后在下面的评论中进行编辑:
import tkinter as tk
from tkinter import messagebox
global spe="Number"
class IdPage(tk.Frame):
def __init__(self,parent):
tk.Frame.__init__(self,parent)
tk.Button.__init__(self,parent)
tk.Message.__init__(self,parent)
tk.Label.__init__(self,parent)
speak = tk.StringVar(self)
record_identify = tk.Button(self,
text = "Record/Identifies",
font = ("Arial",15),
command = self.Identify)
speak = tk.Message(self,
textvariable = spe,
width=250)
spe.set(spe)
speak.pack()
record_identify.pack()
global spe="Number"
def Identify():
print("Your favourite number:")
a=input()
if a>5:
spe="Updated positive"
else:
spe="Updated Negative"
root = tk.Tk()
frame = IdPage(root)
frame.pack()
root.mainloop()
答案 0 :(得分:1)
更改spe_win
后添加:
spe.set(spe_win)
我认为您可以丢弃spe_win
变量,而改用spe.set("Updated ...")
。
讨论后在下面的评论中进行编辑:
import tkinter as tk
from tkinter import messagebox
class IdPage(tk.Frame):
def __init__(self,parent):
tk.Frame.__init__(self,parent)
tk.Button.__init__(self,parent)
tk.Message.__init__(self,parent)
tk.Label.__init__(self,parent)
self.spe = tk.StringVar(self)
record_identify = tk.Button(self,
text = "Record/Identifies",
font = ("Arial",15),
command = lambda: Identify(self.spe))
speak = tk.Message(self,
textvariable = self.spe,
width=250)
self.spe.set("How're you?")
speak.pack()
record_identify.pack()
def Identify(spe):
a=4
if a>3:
spe.set("Updated positive")
else:
spe.set("Updated Negative")
root = tk.Tk()
frame = IdPage(root)
frame.pack()
root.mainloop()