编辑:将主题更改为覆盖botium-webdriverio-connector上的基本功能
如何触发按钮单击?
通过此链接: https://github.com/codeforequity-at/botium-core/wiki/Botium-Scripting
它说您只需要放
#me
BUTTON btnTitle
但是实际发生的是它将文字BUTTON btnTitle
作为文本发送给机器人
对于上下文,我实现了自定义WEBDRIVERIO_GETBOTMESSAGE并将其发送回
{
"sender": "bot",
"buttons": [
{
"text": "reply1"
},
{
"text": "reply2"
}
],
"cards": [],
"media": []
}
答案 0 :(得分:0)
触发按钮的点击是Botium Core 1.4.8的一部分。对于按钮单击,不考虑WEBDRIVERIO_GETBOTMESSAGE的结果,Botium仅查找按钮标题(默认硒选择器的源代码为here。
所描述的将文字文本发送到机器人的行为很可能是由于Botium Core的版本较旧。请检查您使用的版本。如果您使用的是1.4.8版,请enable logging并使用日志输出扩展您的问题。
答案 1 :(得分:0)
编辑:添加更多详细信息,源代码和实现
最后,我重写了这些功能WEBDRIVERIO_OPENBOT
WEBDRIVERIO_SENDTOBOT
WEBDRIVERIO_GETBOTMESSAGE
,还添加了一个自定义断言器来断言画廊消息
botium.json
{
"botium": {
"Capabilities": {
"PROJECTNAME": "Production Test",
"CONTAINERMODE": "webdriverio",
"WEBDRIVERIO_OPTIONS": {
"desiredCapabilities": {
"browserName": "chrome"
}
},
"WEBDRIVERIO_URL": "the bot url",
"WEBDRIVERIO_OPENBOT": "./actions/open_test",
"WEBDRIVERIO_IGNOREWELCOMEMESSAGES": 1,
"WEBDRIVERIO_SENDTOBOT": "./actions/send",
"WEBDRIVERIO_GETBOTMESSAGE": "./actions/parse_response",
"WEBDRIVERIO_START_SELENIUM": true,
"WEBDRIVERIO_START_SELENIUM_OPTS": {
"drivers": {
"chrome": {
"version": "2.36"
}
}
},
"ASSERTERS": [
{
"ref": "GALLERY",
"src": "./asserters/gallery",
"global": true
}
]
}
}
}
./ actions / open_test
module.exports = (container, browser) => {
return browser
.waitForVisible('#toggle-chat', 20000)
.click('#toggle-chat') // click chat button
.pause(2000)
.waitForVisible('#get-started', 20000)
.click('#get-started') // click get started, initiate the chat
.pause(2000)
}
./ actions / send
module.exports = (container, browser, msg) => {
if (msg.messageText && msg.messageText !== '' && msg.messageText.indexOf('BUTTON') !== 0) { // send text message
return browser
.waitForEnabled('#text-input', 10000)
.setValue('#text-input', msg.messageText)
.keys('Enter')
} else if (msg.messageText.indexOf('BUTTON') === 0) { // if message started with "BUTTON xxx", safe to assume the tester want to click button xxx
let buttonTitle = msg.messageText.split(' ')[1]
if (!buttonTitle) throw new Error('BUTTON invalid (1)')
return browser.waitForEnabled(`[chatmessagebuttontitle="${ buttonTitle }"]`, 10000)
.click(`[chatmessagebuttontitle="${ buttonTitle }"]`)
} else { // unhandled, send arbitary message
return browser
.waitForEnabled('#text-input', 10000)
.setValue('#text-input', 'unhandled')
.keys('Enter')
}
}
./ actions / parse_response
module.exports = (container, browser, elementId) => {
const botMsg = { sender: 'bot', buttons: [], cards: [], media: [] }
/**
*
* ... parsing some html here to populate buttons, media and cards
* ... can't put all the code for security reasons, sorry
* ... here are example
*
* btw, elementId is NOT an html id attribute, so cannot query with "#" + elementId
* cannot find documentation for webdriver elementId, but this page helps
* http://v4.webdriver.io/api/protocol/elementIdElements.html
*
*/
browser.elementIdElements(elementId, '.bot-bubble')
.then(elements => elements.value)
.then(elements =>
Promise.all(
elements.map(element =>
browser.elementIdText(element.ELEMENT).then(text => text.value)
)
).then(messages => {
// i only need the first message, also this function only called for each bot message bubble, so safe to assume there is only 1 message
if (messages.length > 0) botMsg.messageText = messages[0]
// send the bot response back to botium
container.BotSays(botMsg)
})
)
}
./ asserter / gallery
/**
* @typedef Card
* @property {String} image
* @property {String} title
* @property {String} subtitle
* @property {Array<String>} buttons
*
* @typedef BotMesage
* @property {Array<Card>} cards
*/
/**
* @typedef GalleryAssertStepParam
* @property {*} convo
* @property {Array<String>} args
* @property {BotMesage} botMsg
*/
module.exports = class GalleryAsserter {
/**
* this function is called whenever parse_response.js finishes
* @param {GalleryAssertStepParam} param
*/
assertConvoStep(param) {
let args = param.args
let botMsg = param.botMsg
// args needs to be an array, simple check
if (!args.concat) return Promise.reject(new Error('args for GALLERY is not an array'))
if (args.length > botMsg.cards.length) return Promise.reject(new Error('number of gallery cards doesnt match. expecting ' + args.length +'. Got ' + botMsg.cards.length))
// basic logic to check if the card that is passed from parse_response.js is equals to card that is written in test scripts
for (var i = 0; i < args.length; i++) {
// ParseGalleryString is a function that convert arbitary string to a Card object
// example of the arbitary string: "( title=some title, subtitle= some subtitle, image=image url, buttons=btn1, btn2, btn3 )"
// will be converted to JSON { title: "some title", subtitle: "some subtitle", ... }
let card = ParseGalleryString(args[i])
let testcard = botMsg.cards[i]
if (card.image !== testcard.image) return Promise.reject(new Error(`card[${i}] doesn't pass. expecting image to be ${ card.image }, got ${ testcard.image }`))
if (card.title !== testcard.title) return Promise.reject(new Error(`card[${i}] doesn't pass. expecting title to be ${ card.title }, got ${ testcard.title }`))
if (card.subtitle !== testcard.subtitle) return Promise.reject(new Error(`card[${i}] doesn't pass. expecting subtitle to be ${ card.subtitle }, got ${ testcard.subtitle }`))
if (card.buttons.length !== testcard.buttons.length) return Promise.reject(new Error(`card[${i}] doesn't pass. expecting ${ card.buttons.length }(${card.buttons.join(', ')}) buttons, got ${ testcard.buttons.length }(${testcard.buttons.join(', ')})`))
if (card.buttons.join('_') !== testcard.buttons.join('_')) return Promise.reject(new Error(`card[${i}] doesn't pass. expecting buttons to be ${ card.buttons.join(', ') }, got ${ testcard.buttons.join(', ') }`))
}
return Promise.resolve()
}
}
然后使用自定义断言器 testgallery.convo.txt
Test Gallery
#me
show me some cat breeds
#bot
here are some cat breeds
#bot
GALLERY (image=http://cat.pic/1.png, title=Alaskan Malmute, subtitle=This is actually not a cat, buttons=Pet, Give Food, Info) | (image=http://cat.pic/2.png, title=Cobra Kai, subtitle=This is actually a movie, buttons=Watch, Like, Dislike)
此设置适用于botium-cli版本0.0.44 尝试更新到botium 0.0.45,但是硒驱动程序出现了一些错误