我想以Xamarim形式接收iOS的物理键盘按键。 以下代码可以很好地从此链接中获取:
Is it possible to hook into Hardware keyboard events at an Application level?
但是它仅适用于数字键。它不适用于“ A”这样的字母。添加如下所示。
UIKeyCommand加速器A = UIKeyCommand.Create((NSString)“ A”,0,选择器); AddKeyCommand(acceleratorA);
为什么不使用字母的任何原因。我是否需要设置键盘类型。如果是,怎么办?
代码从这里开始:
using Foundation;
using UIKit;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
[assembly: ExportRenderer(typeof(MobileProject.MainPage), typeof (com.YourCompany.iOS.KeyboardHookRenderer))]
namespace com.YourCompany.iOS
{
public class KeyboardHookRenderer : PageRenderer
{
private string _RecvValue = string.Empty;
public override bool CanBecomeFirstResponder
{
get { return true; }
}
protected override void OnElementChanged(VisualElementChangedEventArgs e)
{
base.OnElementChanged(e);
string key = string.Empty;
var selector = new ObjCRuntime.Selector("KeyRecv:");
UIKeyCommand accelerator1 = UIKeyCommand.Create((NSString)"1", 0, selector);
AddKeyCommand(accelerator1);
UIKeyCommand accelerator2 = UIKeyCommand.Create((NSString)"2", 0, selector);
AddKeyCommand(accelerator2);
UIKeyCommand accelerator3 = UIKeyCommand.Create((NSString)"3", 0, selector);
AddKeyCommand(accelerator3);
... etc as many as you need or use a loop based on key id...
}
[Export("KeyRecv:")]
public void KeyRecv(UIKeyCommand cmd)
{
if (cmd == null)
return;
var inputValue = cmd.Input;
if (inputValue == "\n" || inputValue == "\r")
{
((MobileProject.MainPage) Element)?.HandleHardwareKeyboard(_RecvValue);
_RecvValue = string.Empty;
}
else
{
_RecvValue += inputValue;
}
}
}
}
/// <summary>
/// Handle hardware keys (from KeyboardHookRender.cs in iOS project)
/// </summary>
/// <param name="keys">Keys sent, including trailing Cr or Lf</param>
public void HandleHardwareKeyboard(string keys)
{
SomeTextbox.Text = keys;
// Whatever else you need to do to handle it
}