2个视图控制器,firstviewcontroller和MyOverlayView的4个文件。 MyOverlayView只接收触摸并发送应由firstviewcontroller接收的通知。我在overlayview上获得触摸事件但没有在firstviewcontroller上接收通知。有什么想法吗?
FVC报头
#import <UIKit/UIKit.h>
#import <MediaPlayer/MediaPlayer.h>
#import "MyOverlayView.h"
extern NSString *const OverlayViewTouchNotification;
@interface FirstViewController : UIViewController {
MPMoviePlayerViewController *mvc;
MyOverlayView *overlayView;
NSArray *keyArray;
NSMutableDictionary *urlDic;
}
@property (nonatomic, retain) MPMoviePlayerViewController *mvc;
@property (nonatomic, retain) IBOutlet MyOverlayView *overlayView;
@property (nonatomic, retain) NSArray *keyArray;
@property (nonatomic, retain) NSMutableDictionary *urlDic;
-(void)playMovieAtURL:(NSDictionary *)dic:(NSArray *)array:(int) rand;
-(void)overlayViewTouches:(NSNotification *)notification;
-(void)loadArray;
-(void)reset;
@end
FVC-实施
#import "FirstViewController.h"
#import "SMWebRequest.h"
NSString * const OverlayViewTouchNotification = @"overlayViewTouch";
@implementation FirstViewController
@synthesize mvc;
@synthesize overlayView;
@synthesize keyArray, urlDic;
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad
{
[super viewDidLoad];
}
-(void)viewDidAppear:(BOOL)animated
{
[self loadArray];
if (!overlayView) {
overlayView = [[MyOverlayView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]];
}
NSArray *windows = [[UIApplication sharedApplication] windows];
if ([windows count] >= 1)
{
// Locate the movie player window
UIWindow *moviePlayerWindow = [[UIApplication sharedApplication] keyWindow];
// Add our overlay view to the movie player's subviews so it is
// displayed above it.
[moviePlayerWindow addSubview:self.overlayView];
}
//[self.parentViewController.view addSubview:overlayView];
}
-(void)loadArray{
if (!urlDic) {
NSMutableDictionary *tempDic = [NSMutableDictionary new];
[tempDic setObject:@"mp4" forKey:@"euromount_high_res"];
urlDic = [[NSDictionary alloc] initWithDictionary:tempDic];
}
if (!keyArray) {
NSArray *tempArray = [urlDic allKeys];
keyArray = [[NSArray alloc] initWithArray:tempArray];
}
//Random choice
int point = rand() % ([keyArray count]);
//Call play movie
[self playMovieAtURL :urlDic :keyArray :point];
}
-(void)playMovieAtURL:(NSDictionary *)dic:(NSArray *)array:(int)rand
{
NSString *key = [array objectAtIndex:rand];
NSString *path = [[NSBundle mainBundle] pathForResource:key ofType:[dic valueForKey:key]];
if (mvc == nil) { mvc = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:path]]; }
mvc.moviePlayer.scalingMode = MPMovieScalingModeAspectFit;
mvc.moviePlayer.shouldAutoplay = TRUE;
mvc.moviePlayer.controlStyle = MPMovieControlStyleNone;
// Register for the playback finished notification.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(myMovieFinishedCallback:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:nil];
[self presentModalViewController:mvc animated:YES];
// Movie playback is asynchronous, so this method returns immediately.
[mvc.moviePlayer play];
}
// When the movie is done,release the controller.
-(void)myMovieFinishedCallback:(NSNotification*)aNotification
{
[[NSNotificationCenter defaultCenter] removeObserver:self
name:MPMoviePlayerPlaybackDidFinishNotification
object:nil];
//for (UIView *view in self.view.subviews) {
// [view removeFromSuperview];
//}
mvc = nil;
[self loadArray];
}
// Touches in the overlay view (not in the overlay button)
// post the "overlayViewTouch" notification and will send
// the overlayViewTouches: message
- (void)overlayViewTouches:(NSNotification *)notification
{
NSLog(@"screen touched");
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return YES;
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc. that aren't in use.
}
- (void)viewDidUnload
{
mvc = nil;
keyArray = nil;
urlDic = nil;
[super viewDidUnload];
}
-(void)reset{
for (UIView *view in self.view.subviews) {
[view removeFromSuperview];
}
mvc = nil;
keyArray = nil;
urlDic = nil;
[self loadArray];
}
- (void)dealloc
{
[super dealloc];
}
@end
MyOverlayView报头
#import <UIKit/UIKit.h>
@interface MyOverlayView : UIView {
}
- (void)awakeFromNib;
- (void)dealloc;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
@end
MyOverlayView-实施
#import "MyOverlayView.h"
#import "FirstViewController.h"
@implementation MyOverlayView
// MPMoviePlayerController will play movies full-screen in
// landscape mode, so we must rotate MyOverlayView 90 degrees and
// translate it to the center of the screen so when it draws
// on top of the playing movie it will display in landscape
// mode to match the movie player orientation.
//
- (void)awakeFromNib
{
CGAffineTransform transform = self.transform;
// Rotate the view 90 degrees.
transform = CGAffineTransformRotate(transform, (M_PI / 2.0));
UIScreen *screen = [UIScreen mainScreen];
// Translate the view to the center of the screen
transform = CGAffineTransformTranslate(transform,
((screen.bounds.size.height) - (self.bounds.size.height))/2,
0);
self.transform = transform;
CGRect newFrame = self.frame;
newFrame.origin.x = 190;
self.frame = newFrame;
}
- (void)dealloc {
[super dealloc];
}
// Handle any touches to the overlay view
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch* touch = [touches anyObject];
if (touch.phase == UITouchPhaseBegan)
{
NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
[nc postNotificationName:OverlayViewTouchNotification object:nil];
}
}
@end
**** 编辑答案 * ** * *** 我没有为通知添加观察员。把它全部整理好了。
答案 0 :(得分:0)
我没有为通知添加观察者。得到了所有排序