我是Flutter的新手,我想在我的应用程序中显示启动画面。我使用了initState()和导航器。但这没有用。该应用程序将打开显示初始屏幕,但之后不会导航到下一个屏幕。
我的main.dart
import 'package:flutter/material.dart';
import 'package:bmi/HomePage.dart';
import 'dart:async';
main(){
runApp(MyApp());
}
class MyApp extends StatelessWidget{
@override
Widget build(BuildContext context) {
return SplashScreen();
}
}
class SplashScreen extends StatefulWidget{
@override
State<StatefulWidget> createState() {
return SplashScreenState();
}
}
class SplashScreenState extends State<SplashScreen>{
@override
void initState() {
super.initState();
Future.delayed(
Duration(
seconds: 4
),
(){
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => HomePage(),
)
);
}
);
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
backgroundColor: Colors.red,
body: Text(
'Welcome to BMI Calculator',
style: new TextStyle(
fontSize: 15.0,
color: Colors.white,
fontWeight: FontWeight.bold
),
),
),
);
}
}
还有我的HomePage.dart
import 'package:flutter/material.dart';
class HomePage extends StatelessWidget{
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
backgroundColor: Colors.red,
title: Text(
'BMI Calculator',
style: new TextStyle(
color: Colors.white
),
),
),
),
);
}
}
我该如何解决?
由于我是新手,所以我不知道这是否是实现splashScreen的正确方法,如果还有其他更简单的方法,也可以建议一下。
谢谢。
答案 0 :(得分:2)
已更正代码:
MaterialApp应该是所有小部件的父级(根)。
import 'package:flutter/material.dart';
import 'package:bmi/HomePage.dart';
import 'dart:async';
main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(home: SplashScreen()); // define it once at root level.
}
}
class SplashScreen extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return SplashScreenState();
}
}
class SplashScreenState extends State<SplashScreen> {
@override
void initState() {
super.initState();
Future.delayed(Duration(seconds: 4), () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => HomePage(),
));
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.red,
body: Text(
'Welcome to BMI Calculator',
style: new TextStyle(
fontSize: 15.0, color: Colors.white, fontWeight: FontWeight.bold),
),
);
}
}
class HomePage extends StatelessWidget{
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.red,
title: Text(
'BMI Calculator',
style: new TextStyle(
color: Colors.white
),
),
),
);
}
}
答案 1 :(得分:2)
默认情况下提供了初始屏幕实现。 您只需要在如下所示的相应平台中更改代码 对于Android: 转到flutter项目中的android目录,找到res文件夹,在drawables下将有launch_background.xml,只需替换您自己的启动图像,如下所示。 `
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<item>
<bitmap
android:gravity="center"
android:src="@drawable/hotel_logo_new" />
</item>
</layer-list>
对于iOS -只需在ImageAssets下更改LaunchImage。
答案 2 :(得分:0)
退出初始屏幕时,应使用pushReplacement
而不是push
,以防止按返回按钮时再次显示。
这是具有正确行为的anmol.majhail代码。
import 'package:flutter/material.dart';
import 'package:bmi/HomePage.dart';
import 'dart:async';
main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(home: SplashScreen()); // define it once at root level.
}
}
class SplashScreen extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return SplashScreenState();
}
}
class SplashScreenState extends State<SplashScreen> {
@override
void initState() {
super.initState();
Future.delayed(Duration(seconds: 4), () {
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => HomePage(),
));
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.red,
body: Text(
'Welcome to BMI Calculator',
style: new TextStyle(
fontSize: 15.0, color: Colors.white, fontWeight: FontWeight.bold),
),
);
}
}
class HomePage extends StatelessWidget{
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.red,
title: Text(
'BMI Calculator',
style: new TextStyle(
color: Colors.white
),
),
),
);
}
}
答案 3 :(得分:0)
我在每个应用程序中使用的简单解决方案。
在构建方法代码段中使用Timer
类
class SplashScreen extends StatefulWidget {
@override
Splash createState() => Splash();
}
class Splash extends State<SplashScreen> {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
Timer(
Duration(seconds: 3),
() =>
Navigator.of(context).pushReplacement(MaterialPageRoute(
builder: (BuildContext context) => LandingScreen())));
var assetsImage = new AssetImage(
'images/new_logo.png'); //<- Creates an object that fetches an image.
var image = new Image(
image: assetsImage,
height:300); //<- Creates a widget that displays an image.
return MaterialApp(
home: Scaffold(
/* appBar: AppBar(
title: Text("MyApp"),
backgroundColor:
Colors.blue, //<- background color to combine with the picture :-)
),*/
body: Container(
decoration: new BoxDecoration(color: Colors.white),
child: new Center(
child: image,
),
), //<- place where the image appears
),
);
}
}
答案 4 :(得分:0)
要使用此程序包:将依赖项添加到您的pubspec.yaml文件中。
dependencies:
flutter:
sdk: flutter
splashscreen:
使用方法
import 'package:flutter/material.dart';
import 'package:splashscreen/splashscreen.dart';
main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: SplashScreen(
seconds: 10,
imageBackground: AssetImage('assets/images/a.jpg'),
navigateAfterSeconds: HomeScreen(),
),
); // define it once at root level.
}
}
class HomeScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.red,
title: Text(
'Home',
style: new TextStyle(color: Colors.white),
),
),
);
}
}