我正在设计一个用于配置托盘的应用程序,并且有一个扩展JLabel
的类,该类用于创建带有旋转文本的JLabel。我在网上找到了一些有关如何执行此操作的示例,我的轮换工作很好,虽然还不够完善,但仍在进行中。
我目前的问题是旋转的JLabel中的文本是重复的,我不知道为什么。下图显示了每个标签中的重复文本,在某些情况下它比在其他标签中更突出,例如,使用高度标签,可以清楚地看到重复。
这是我的RotatableText
类的源代码,它扩展了JLabel
。
public class RotatableText extends JLabel
{
private static final long serialVersionUID = 1L;
private String text;
private double angle;
public final static String DEGREES = "deg";
public final static String RADIANS = "rad";
private final static double TO_RADIANS = Math.PI/180;
private final static double TO_DEGREES = 180/Math.PI;
/**
* Creates text rotated by angle in a clockwise direction if clockwise is true,
* or anti-clockwise if it's false
* @param angle angle to be rotated by in degrees
* @param clockwise determines direction of rotation@exception Exception if angleUnit is not RotatableText.DEGREES or RotatableText.RADIANS
*/
public RotatableText(String text, double angle, boolean clockwise, final String angleUnit) throws IllegalAngleUnitException
{
if (!(angleUnit.equals(DEGREES) || angleUnit.equals(RADIANS)))
{
throw new IllegalAngleUnitException("Invalid Angle Selected");
}
else if (angleUnit.equals(DEGREES))
{
if (!clockwise)
{
this.angle = -angle * TO_RADIANS;
super.setText(text);
}
else
{
this.angle = angle * TO_RADIANS;
super.setText(text);
}
}
else if (angleUnit.equals(RADIANS))
{
if (!clockwise)
{
this.angle = -angle;
super.setText(text);
}
else
{
this.angle = angle;
super.setText(text);
}
}
setVerticalAlignment(JLabel.TOP);
setHorizontalAlignment(JLabel.LEFT);
}
/**
* Creates text rotated by angle in an anti-clockwise rotation
* @param angle angle to be rotated by in degrees
* @exception Exception if angleUnit is not RotatableText.DEGREES or RotatableText.RADIANS
*/
public RotatableText(String text, double angle, final String angleUnit) throws IllegalAngleUnitException
{
if (!(angleUnit.equals(DEGREES) || angleUnit.equals(RADIANS)))
{
throw new IllegalAngleUnitException("Invalid Angle Selected");
}
else if (angleUnit.equals(DEGREES))
{
this.angle = angle * TO_RADIANS;
super.setText(text);
}
else if (angleUnit.equals(RADIANS))
{
this.angle = angle;
super.setText(text);
}
setVerticalAlignment(JLabel.BOTTOM);
setHorizontalAlignment(JLabel.CENTER);
}
/**
* Draws the Component
*/
@Override
protected void paintComponent(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
g2.rotate(angle, getPreferredSize().width/2, getPreferredSize().height/2);
g2.drawString(super.getText(), 0, 0);
setBounds(getX(), getY());
super.paintComponent(g);
}
/**
* Gets the text of this RotatableText.
* @return text
*/
public String getText()
{
return super.getText();
}
/**
* Set's bounds with a fixed size
*/
public void setBounds(int x, int y)
{
super.setBounds(x, y, 100, 100);
}
public void setText(String text)
{
super.setText(text);
repaint();
}
/**
* Set the angle of this RotatableText in Radians
* @param angle
*/
public void setAngle(double angle)
{
this.angle = angle;
repaint();
}
/**
* Sets the angle of this RotatableText in the specified unit
* @param angle
* @param angleUnit
* @throws IllegalAngleUnitException
*/
public void setAngle(double angle, String angleUnit) throws IllegalAngleUnitException
{
if (!(angleUnit.equals(DEGREES) || angleUnit.equals(RADIANS)))
{
throw new IllegalAngleUnitException("Invalid Angle Selected");
}
else if (angleUnit.equals(DEGREES))
{
this.angle = angle * TO_RADIANS;
}
else if (angleUnit.equals(RADIANS))
{
this.angle = angle;
}
repaint();
}
/**
* Gets the angle of this RotatableText, anti-clockwise from the horizontal, in degrees.
* @return
*/
public double getAngle()
{
return angle * TO_DEGREES;
}
}
每个标签的生成方式如下(这是长度标签)
lengthLabel = new RotatableText("0", 14, true, RotatableText.DEGREES);
每个标签都是通过从其各自的文本字段获取文本并将其作为label.setText()
的自变量进行传递来更新的。
编辑:打印System.out.println(heightLabel.getText())
仅打印文本的一个副本。
如果有人对为什么会出现这种重复有一个想法,我很想听听他们的消息。
谢谢
山姆。
答案 0 :(得分:1)
您正在代码中绘制文本两次,如下所示:
@Override
protected void paintComponent(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
g2.rotate(angle, getPreferredSize().width/2, getPreferredSize().height/2);
g2.drawString(super.getText(), 0, 0); // ****** here *****
setBounds(getX(), getY());
super.paintComponent(g); // ******* here ******
}
此外,我不会在绘画方法中设置组件的边界,这是很危险的事情,但是请务必考虑在此处设置Graphics2D剪辑。同样,我将对Graphics对象的副本进行旋转,然后在完成后处置副本。否则,冒着在涂漆链下游传播旋转副作用的风险(如果不需要的话)
例如
@Override
protected void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.rotate(angle, getPreferredSize().width / 2, getPreferredSize().height / 2);
// g2.drawString(super.getText(), 0, 0);
// setBounds(getX(), getY());
// ***** This is a kludge and needs to be calculated better ****
Rectangle clipBounds = g2.getClipBounds();
int extraBounds = 10;
int x = clipBounds.x - extraBounds;
int y = clipBounds.y - extraBounds;
int width = clipBounds.width + 2 * extraBounds;
int height = clipBounds.height + 2 * extraBounds;
g2.setClip(x, y, width, height);
// ***** end kludge
super.paintComponent(g2);
g2.dispose();
}