我正在尝试将现有图像绘制到画布上并通过base64对其进行编码。这是我的代码:
var canvas = document.createElement("canvas");
canvas.id = "MyCanvas";
document.getElementById("Table1").appendChild(canvas);
var myCanvas = document.getElementById("MyCanvas");
var myCanvasContext = myCanvas.getContext("2d");
myCanvas.width = 135;
myCanvas.height = 170;
var img = new Image();
img.onload = function(){
myCanvasContext.drawImage(img,0,0);
}
img.src = "https://example.com/asd.png";
var toURL = myCanvas.toDataURL();
console.log(toURL);
它将图像绘制到画布上,但是toURL是空图像base64代码,尺寸为135x170。我尝试对其进行解码,但是它始终显示空白图像。
我找不到问题所在。
答案 0 :(得分:2)
问题是在实际加载图像之前调用myCanvas.toDataURL();
。为此,您需要将其移至onload
回调中,例如:
var img = new Image();
img.onload = function(){
myCanvasContext.drawImage(img,0,0);
// ...moved here
var toURL = myCanvas.toDataURL();
console.log(toURL);
}
img.src = "https://example.com/asd.png";
以下是一个简化的示例:
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
const img = new Image();
img.crossOrigin = "";
img.src = 'https://www.gravatar.com/avatar/8939f42cb6c31e31e570ea8f07fe9757?s=32&d=identicon&r=PG';
img.onload = () => {
canvas.width = img.naturalWidth;
canvas.height = img.naturalHeight;
ctx.drawImage(img, 0, 0);
console.log(canvas.toDataURL());
};
document.body.appendChild(canvas); // append the canvas ...
document.body.appendChild(img); // ... and img for demo purposes only
答案 1 :(得分:0)
var canvas = document.createElement("canvas");
canvas.id = "MyCanvas";
document.getElementById("Table1").appendChild(canvas);
var myCanvas = document.getElementById("MyCanvas");
var myCanvasContext = myCanvas.getContext("2d");
myCanvas.width = 500;
myCanvas.height = 500;
var img = new Image();
img.onload = function(){
myCanvasContext.drawImage(img,0,0);
}
img.src = "http://underthebridge.co.uk/wp-content/uploads/2014/03/Example-main-image1.jpg";
var toURL = myCanvas.toDataURL();
console.log(toURL);
var img2 = document.createElement("img");
img2.id = "MyImg";
img2.src = toURL;
document.getElementById("Table1").appendChild(img2);
<div id='Table1'> </div>
您不能将base64放在画布中,而只能在标记img中。