我正在尝试在.NET中调整图像大小,但在调整大小的图像周围会出现一个模糊的黑色边框。我发现了一个帖子 - http://social.msdn.microsoft.com/forums/en-US/csharpgeneral/thread/cf765094-c8c1-4991-a1f3-cecdbd07ee15/来自某人,他说使目标矩形大于画布工作,但这对我不起作用。它有顶部和左边的边缘,但右边和底部仍然存在,并且是一个完整的1px厚黑色。
我错过了什么吗?我的代码如下。
Image image = ... // this is a valid image loaded from the source
Rectangle srcRectangle = new Rectangle(0,0,width, height);
Size croppedFullSize = new Size(width+3,height+3);
Rectangle destRect = new Rectangle(new Point(-1,-1), croppedFullSize);
using(Bitmap newImage = new Bitmap(croppedFullSize.Width, croppedFullSize.Height, format))
using(Graphics Canvas = Graphics.FromImage(newImage)) {
Canvas.SmoothingMode = SmoothingMode.AntiAlias;
Canvas.InterpolationMode = InterpolationMode.HighQualityBicubic;
Canvas.PixelOffsetMode = PixelOffsetMode.HighQuality;
Canvas.FillRectangle(Brushes.Transparent, destRect);
Canvas.DrawImage(image, destRect, srcRectangle, GraphicsUnit.Pixel);
newImage.Save(filename, image.RawFormat);
}
答案 0 :(得分:11)
只需为DrawImage方法提供一个将WrapMode设置为TileFlipXY的ImageAttributes实例。这将防止边缘与背景颜色混合。
对于不会像其他答案那样泄漏内存的示例代码,see this gist
答案 1 :(得分:3)
尝试这样,我想我从未有过黑色边框......
如果要使用System.Drawing库:
using (var sourceBmp = new Bitmap(sourcePath))
{
decimal aspect = (decimal)sourceBmp.Width / (decimal)sourceBmp.Height;
int newHeight = (int)(newWidth / aspect);
using (var destinationBmp = new Bitmap(newWidth, newHeight))
{
using (var destinationGfx = Graphics.FromImage(destinationBmp))
{
destinationGfx.InterpolationMode = InterpolationMode.HighQualityBicubic;
destinationGfx.DrawImage(sourceBmp, new Rectangle(0, 0, destinationBmp.Width, destinationBmp.Height));
destinationBmp.Save(destinationPath, ImageFormat.Jpeg);
}
}
}
或者您可以使用wpf执行相同的操作,如下所示:
using (var output = new FileStream(outputPath, FileMode.CreateNew, FileAccess.ReadWrite, FileShare.None))
{
var imageDecoder = BitmapDecoder.Create(inputStream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.None);
var imageFrame = imageDecoder.Frames[0];
decimal aspect = (decimal)imageFrame.Width / (decimal)imageFrame.Height;
var height = (int)(newWidth / aspect);
var imageResized = new TransformedBitmap(imageFrame,new ScaleTransform(
newWidth / imageFrame.Width * Dpi / imageFrame.DpiX,
height / imageFrame.Height * Dpi / imageFrame.DpiY, 0, 0));
var targetFrame = BitmapFrame.Create(imageResized);
var targetEncoder = new JpegBitmapEncoder();
targetEncoder.Frames.Add(targetFrame);
targetEncoder.QualityLevel = 80;
targetEncoder.Save(output);
}
我推荐WPF方式。压缩&质量似乎更好......
答案 2 :(得分:1)
对我而言,这是一个糟糕的Bitmap参数。而不是:
new Bitmap(width, height, PixelFormat.Format32bppPArgb);
只需删除PixelFormat:
new Bitmap(width, height);
然后一切都很好。
使用PixelFormat,我的左上边框有黑色边框。然后我尝试了g.PixelOffsetMode = PixelOffsetMode.HighQuality;起初看起来很好。但后来我发现整个图像周围都是浅灰色边框。