.NET - 围绕调整大小的图像边框

时间:2011-03-27 21:03:49

标签: c# .net graphics drawing2d

我正在尝试在.NET中调整图像大小,但在调整大小的图像周围会出现一个模糊的黑色边框。我发现了一个帖子 - http://social.msdn.microsoft.com/forums/en-US/csharpgeneral/thread/cf765094-c8c1-4991-a1f3-cecdbd07ee15/来自某人,他说使目标矩形大于画布工作,但这对我不起作用。它有顶部和左边的边缘,但右边和底部仍然存在,并且是一个完整的1px厚黑色。

我错过了什么吗?我的代码如下。

Image image = ... // this is a valid image loaded from the source
Rectangle srcRectangle = new Rectangle(0,0,width, height);
        Size croppedFullSize = new Size(width+3,height+3);
        Rectangle destRect = new Rectangle(new Point(-1,-1), croppedFullSize);
        using(Bitmap newImage = new Bitmap(croppedFullSize.Width, croppedFullSize.Height, format))
        using(Graphics Canvas = Graphics.FromImage(newImage)) {
            Canvas.SmoothingMode = SmoothingMode.AntiAlias;
            Canvas.InterpolationMode = InterpolationMode.HighQualityBicubic;
            Canvas.PixelOffsetMode = PixelOffsetMode.HighQuality;
            Canvas.FillRectangle(Brushes.Transparent, destRect);
            Canvas.DrawImage(image, destRect, srcRectangle, GraphicsUnit.Pixel);


            newImage.Save(filename, image.RawFormat);
        }

3 个答案:

答案 0 :(得分:11)

只需为DrawImage方法提供一个将WrapMode设置为TileFlipXY的ImageAttributes实例。这将防止边缘与背景颜色混合。

对于不会像其他答案那样泄漏内存的示例代码,see this gist

答案 1 :(得分:3)

尝试这样,我想我从未有过黑色边框......

如果要使用System.Drawing库:

using (var sourceBmp = new Bitmap(sourcePath))
{
  decimal aspect = (decimal)sourceBmp.Width / (decimal)sourceBmp.Height;
  int newHeight = (int)(newWidth / aspect);

   using (var destinationBmp = new Bitmap(newWidth, newHeight))
   {
     using (var destinationGfx = Graphics.FromImage(destinationBmp))
     {
       destinationGfx.InterpolationMode = InterpolationMode.HighQualityBicubic;
       destinationGfx.DrawImage(sourceBmp, new Rectangle(0, 0, destinationBmp.Width, destinationBmp.Height));
       destinationBmp.Save(destinationPath, ImageFormat.Jpeg);
      }
    }
}

或者您可以使用wpf执行相同的操作,如下所示:

using (var output = new FileStream(outputPath, FileMode.CreateNew, FileAccess.ReadWrite, FileShare.None))
{
   var imageDecoder = BitmapDecoder.Create(inputStream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.None);
   var imageFrame = imageDecoder.Frames[0];

   decimal aspect = (decimal)imageFrame.Width / (decimal)imageFrame.Height;
   var height = (int)(newWidth / aspect);

   var imageResized = new TransformedBitmap(imageFrame,new ScaleTransform(
                                                                 newWidth / imageFrame.Width * Dpi / imageFrame.DpiX,
                                                                 height / imageFrame.Height * Dpi / imageFrame.DpiY, 0, 0));

   var targetFrame = BitmapFrame.Create(imageResized);

   var targetEncoder = new JpegBitmapEncoder();
   targetEncoder.Frames.Add(targetFrame);
   targetEncoder.QualityLevel = 80;
   targetEncoder.Save(output);
}

我推荐WPF方式。压缩&质量似乎更好......

答案 2 :(得分:1)

对我而言,这是一个糟糕的Bitmap参数。而不是:

new Bitmap(width, height, PixelFormat.Format32bppPArgb);

只需删除PixelFormat:

new Bitmap(width, height);

然后一切都很好。

使用PixelFormat,我的左上边框有黑色边框。然后我尝试了g.PixelOffsetMode = PixelOffsetMode.HighQuality;起初看起来很好。但后来我发现整个图像周围都是浅灰色边框。

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