我正在一个项目中,我必须做一个类似于Paint的图像编辑器。我想打开图像,必要时放大/缩小,然后在其上绘制。
为此,我使用了Image Viewer和Scribble示例,我添加的唯一不同之处是QLabel子类,该子类应该使用鼠标按下/鼠标释放事件来绘制线条和其他形式。问题在于重写的paintEvent。
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
void explain();
void math(double a, double b, double c, double x, double xi, double *fx, double *fD, double *A);
int main()
{
double a, b, c;
double xi, xf, xc, x = 0;
double fx = 0, fD = 0, A = 0;
printf("SECOND DEGREE POLYNOMIAL CALCULATOR\n\n");
explain();
printf("\n\nEnter a value for a: ");
scanf("%lg", &a);
printf("Enter a value for b: ");
scanf("%lg", &b);
printf("Enter a value for c: ");
scanf("%lg", &c);
printf("\nYour function is %lgx^2%+-lgx%+-lg", a, b, c);
printf("\n\nEnter your initial x-value: ");
scanf("%lg", &xi);
printf("Enter your final x-value: ");
scanf("%lg", &xf);
printf("Enter what you would like to increment by: ");
scanf("%lg", &xc);
printf("| x | f(x) | f'(x) | A |\n"); //printing table
printf("----------------------------------------\n");
x = xi;
double nextX;
while (x <= xf) {
nextX = x + xc;
math(a, b, c, x, nextX, &fx, &fD, &A);
printf("| %.3lf | %.3lf | %.3lf | %.3lf |\n", x, fx, fD, A);
x = x + xc;
}
return 0;
}
void explain() {
printf("This program computes the integral and derivative of a user inputted second-degree polynomial (f(x)=ax^2+bx+c).\n");
printf("You will be asked to enter the 3 coefficients of your polynomial, followed by your initial x-value, your\n");
printf("final x-value, and the increment value between each x.");
}
void math(double a, double b, double c, double x, double xi, double *fx, double *fD, double *A) {
*fx = (a*(x*x)) + (b*x) + c; //finding y values
*fD = (2 * a * x) + b; //finding derivative values
*A = ((a / 3)*pow(x, 3) + (a / 2)*pow(x, 2) + c * x) - ((a / 3)*pow(xi, 3) + (a / 2)*pow(xi, 2) + c * xi); //finding integral values
return;
}
我一开始可以正常放大,但是当我开始绘制图像时,图像会恢复到原始大小,而未被图像占据的其余标签将完全变为白色,因为它保持了缩放大小。
是否有一种方法可以像画图一样在放大时保持图像放大?
更新
这是draw函数的代码,也许会帮忙
void imLabel::paintEvent(QPaintEvent *event){
if(tipo != ""){ //draw mode
QPainter painter(this);
QRect dirtyRect = event->rect();
painter.drawImage(dirtyRect,image,dirtyRect);
}
else QLabel::paintEvent(event);
}