我不明白我做错了什么。我有一个字典作为单例类的属性:
@interface CABResourceManager : NSObject
{
....
NSMutableDictionary* soundMap;
}
@property (retain) NSMutableDictionary *soundMap;
然后我在一个类方法中向这个字典添加一个对象:
+ (void)loadSoundFromInfo:(ABSoundInfo)sound
{
static unsigned int currentSoundID = 0;
CABSound* newSound = [[CABSound alloc] initWithInfo:(ABSoundInfo)sound soundID:++currentSoundID];
[[CABResourceManager sharedResMgr].soundMap setObject:newSound forKey:sound.name];
}
尝试用另一种方法获取它:
+ (ALuint)playSoundByName:(NSString*)name
{
NSMutableDictionary* map = [CABResourceManager sharedResMgr].soundMap;
CABSound *sound = [map objectForKey:name]; // here comes the exception
并且应用程序退出异常。
2011-03-27 20:46:53.943 Book3HD-EN[5485:207] *** -[NSCFSet objectForKey:]: unrecognized selector sent to instance 0x226950
2011-03-27 20:46:53.945 Book3HD-EN[5485:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException'
我想它可能有一些内存管理,但是对我来说看起来很清楚:CABSound对象通过setObject()保留在字典中,此时不应该被释放。
答案 0 :(得分:1)
我会检查soundMap是否已正确初始化。看起来soundMap在您收到错误时是一个错误的指针。它可能恰好是+ loadSoundFromInfo中的nil,它不会立即产生错误。
答案 1 :(得分:0)
确保您已在指定的初始值设定项中初始化了soundMap:
// - (id) init... or something else
soundMap = [[NSMutableDictionary alloc] init];
不要忘记覆盖默认的dealloc实现:
// class implementation file
- (void)dealloc {
[soundMap release];
//...release other objects you own...
[super dealloc];
}