我有一个采用通用参数MyStruct
的结构T: SomeTrait
,并且我想为new
实现一个MyStruct
方法。这有效:
/// Constraint for the type parameter `T` in MyStruct
pub trait SomeTrait: Clone {}
/// The struct that I want to construct with `new`
pub struct MyStruct<T: SomeTrait> {
value: T,
}
fn new<T: SomeTrait>(t: T) -> MyStruct<T> {
MyStruct { value: t }
}
fn main() {}
我想将new
函数放在这样的impl
块中:
impl MyStruct {
fn new<T: SomeTrait>(t: T) -> MyStruct<T> {
MyStruct { value: t }
}
}
但是无法编译为:
error[E0107]: wrong number of type arguments: expected 1, found 0
--> src/main.rs:9:6
|
9 | impl MyStruct {
| ^^^^^^^^ expected 1 type argument
如果我尝试这样说:
impl MyStruct<T> {
fn new(t: T) -> MyStruct<T> {
MyStruct { value: t }
}
}
错误更改为:
error[E0412]: cannot find type `T` in this scope
--> src/main.rs:9:15
|
9 | impl MyStruct<T> {
| ^ not found in this scope
如何提供通用结构的实现?我应该将通用参数及其约束放在哪里?
答案 0 :(得分:3)
类型参数<T: SomeTrait>
应该紧跟impl
关键字之后:
impl<T: SomeTrait> MyStruct<T> {
fn new(t: T) -> Self {
MyStruct { value: t }
}
}
如果impl<...>
中的类型和约束列表过长,则可以使用where
语法并单独列出约束:
impl<T> MyStruct<T>
where
T: SomeTrait,
{
fn new(t: T) -> Self {
MyStruct { value: t }
}
}
请注意Self
的用法,它是MyStruct<T>
块中可用的impl
的快捷方式。
备注
this answer中说明了需要impl<T>
的原因。从本质上讲,它可以归结为impl<T> MyStruct<T>
和impl MyStruct<T>
都是有效的,但是含义不同。
将new
移到impl
块中时,应删除多余的类型参数,否则结构的接口将变得不可用,如以下示例所示:
// trait SomeTrait and struct MyStruct as above
// [...]
impl<T> MyStruct<T>
where
T: SomeTrait,
{
fn new<S: SomeTrait>(t: S) -> MyStruct<S> {
MyStruct { value: t }
}
}
impl SomeTrait for u64 {}
impl SomeTrait for u128 {}
fn main() {
// just a demo of problematic code, don't do this!
let a: MyStruct<u128> = MyStruct::<u64>::new::<u128>(1234);
// ^
// |
// This is an irrelevant type
// that cannot be inferred. Not only will the compiler
// force you to provide an irrelevant type, it will also
// not prevent you from passing incoherent junk as type
// argument, as this example demonstrates. This happens
// because `S` and `T` are completely unrelated.
}