来自异步服务器的套接字写入-但不读取

时间:2019-02-03 00:22:21

标签: c++ boost boost-asio

好的,我对套接字非常陌生,我正在尝试使用多个同步客户端来创建异步服务器。问题是,我的服务器无法从客户端读取任何数据,而且也没有错误!

这是我的服务器类:

#define READ_BUF_SIZE 512

struct Connection {
    boost::asio::ip::tcp::socket socket;
    boost::asio::streambuf read_buffer;
    Connection(boost::asio::io_service & io_service) : socket(io_service), read_buffer() { }
    Connection(boost::asio::io_service & io_service, size_t max_buffer_size) : socket(io_service), read_buffer(max_buffer_size) { }
};

class CServer {
    boost::asio::io_service m_ioservice;
    boost::asio::ip::tcp::acceptor m_acceptor;
    std::list<Connection> m_connections;
    using con_handle_t = std::list<Connection>::iterator;

public:

    CServer() : m_ioservice(), m_acceptor(m_ioservice), m_connections() { }

    void handle_read(con_handle_t con_handle, boost::system::error_code const & err, size_t bytes_transfered) {
        if (bytes_transfered > 0) {
            std::istream is(&con_handle->read_buffer);
            std::string line;
            std::getline(is, line);
            std::cout << "Message Received: " << line << std::endl;
        }

        if (!err) {
            do_async_read(con_handle);
        }
        else {
            std::cerr << "Error on read: " << err.message() << std::endl;
            m_connections.erase(con_handle);
        }
    }

    void do_async_read(con_handle_t con_handle) {
        auto handler = boost::bind(&CServer::handle_read, this, con_handle, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred);
        boost::asio::async_read(con_handle->socket, con_handle->read_buffer, boost::asio::transfer_exactly(READ_BUF_SIZE), handler);
    }

    void handle_write(con_handle_t con_handle, std::shared_ptr<std::string> msg_buffer, boost::system::error_code const & err) {
        if (!err) {
            std::cout << "Finished sending message\n";
            if (con_handle->socket.is_open()) {
                // Write completed successfully and connection is open
            }
        }
        else {
            std::cerr << "Error on write: " << err.message() << std::endl;
            m_connections.erase(con_handle);
        }
    }

    void handle_accept(con_handle_t con_handle, boost::system::error_code const & err) {
        if (!err) {
            std::cout << "Connection from: " << con_handle->socket.remote_endpoint().address().to_string() << "\n";
            std::cout << "Sending message\n";
            auto buff = std::make_shared<std::string>("Hello World!\r\n\r\n");
            auto handler = boost::bind(&CServer::handle_write, this, con_handle, buff, boost::asio::placeholders::error);
            boost::asio::async_write(con_handle->socket, boost::asio::buffer(*buff), handler);
            do_async_read(con_handle);
        }
        else {
            std::cerr << "We had an error: " << err.message() << std::endl;
            m_connections.erase(con_handle);
        }
        start_accept();
    }

    void start_accept() {
        auto con_handle = m_connections.emplace(m_connections.begin(), m_ioservice);
        auto handler = boost::bind(&CServer::handle_accept, this, con_handle, boost::asio::placeholders::error);
        m_acceptor.async_accept(con_handle->socket, handler);
    }

    void listen(uint16_t port) {
        auto endpoint = boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port);
        m_acceptor.open(endpoint.protocol());
        m_acceptor.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true));
        m_acceptor.bind(endpoint);
        m_acceptor.listen();
        start_accept();
    }

    void run() {
        m_ioservice.run();
    }
};

该类首先通过构造函数创建,然后首先使用其上的listen函数,然后使用其run指令进行调用。

“世界,你好!”发送测试消息 ,服务器未从客户端收到任何信息(handle_read()未得到调用)

Client::Client() : io_context(), resolver(io_context), endpoints(resolver.resolve("localhost", "daytime")), socket(io_context)
{
    try
    {
        boost::asio::connect(socket, endpoints);

        boost::array<unsigned char, PACKET_LENGTH> buf;
        boost::system::error_code error;

        socket.read_some(boost::asio::buffer(buf), error);
        std::cout << "Got message." << std::endl;

        boost::asio::write(socket, boost::asio::buffer("test message"), error);
    }
    catch (std::exception& e)
    {
        std::cerr << e.what() << std::endl;
    }
}

最后,这是我的客户课程。它包含一个io_context对象,一个套接字,一个解析器以及一个名为tcp::resolver::results_type的{​​{1}}对象类型。

debug“ Got message”条目实际上已输出到控制台,因此服务器可以写入客户端,而“ test message”条目实际上在服务器中从未见过,大概是因为它无法读取。

问题出在哪里?预先感谢。

1 个答案:

答案 0 :(得分:1)

问题在这里

boost::asio::async_read(con_handle->socket, con_handle->read_buffer,
      boost::asio::transfer_exactly(READ_BUF_SIZE), handler);
                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ where READ_BUF_SIZE is 512

当恰好读取了512个字节或客户端的套接字被破坏或socket.shutdown()禁用了其发送操作时,将调用您的处理程序。

因此,重点是客户端代码中Client对象的生存期。如果您的客户代码如下:

int main() {
  Client c; // send data, delete object, socket is destroyed
  return 0;
}
服务器handle_read中的

error_code == boost::asio::error::eof (end of file or stream)调用,这意味着客户端中的套接字已被破坏。但是您可以检查streambuf的内容,其中包含“测试消息”。

但是如果您客户的代码如下:

int main() {
  Client c;
  // wait here for X seconds
  return 0;
}
在服务器端

,直到X秒钟过去,您都看不到任何输出。您可以使用

boost::asio::write(socket, boost::asio::buffer("test message"), error);
socket.shutdown(boost::asio::ip::tcp::socket::shutdown_send);  // <---

shutdown使end_of_file被发送到服务器,读取操作被中止,handle_read的处理程序被调用,您可以检查error_code是否为{{ 1}},如果是这样,则可以打印strambuf的内容。

如果您不知道发送了多少字节,则可以将error::eof函数与定界符一起使用以指示消息的结尾(在此示例中为换行符):

async_read_until()