以Animate Plus
为动画的手风琴在dl
中包含legend
和fieldset
个元素。一切都按它应该,除了fieldset
不扩大和legend
不与元件的其它部分移动。
我希望将fieldset
的高度平滑地调整为增加相同的数量dl
。
我的JavaScript代码:
const accordions = Array.from(document.querySelectorAll("dl")).map(dl => ({
element: dl,
translate: 0
}))
const getButtons = accordion => Array.from(
accordion.element.getElementsByTagName("button"),
element => ({
element,
translate: 0
})
)
const timing = {
easing: "out-quartic",
duration: 400
}
const clear = element =>
Object.values(element.attributes).forEach(({ name }) =>
element.removeAttribute(name)
)
const hide = async (accordion, buttons, collapsing) => {
const objects = buttons.filter(({ translate }) => translate)
const direction = "reverse"
rotate(collapsing.previousElementSibling.lastElementChild, direction)
slide(accordion, objects)
await fold(collapsing, direction)
clear(collapsing)
}
const show = (accordion, buttons, expanding) => {
const button = expanding.previousElementSibling.lastElementChild
const index = buttons.findIndex(({ element }) => element == button)
const objects = buttons.slice(index + 1)
const { height } = expanding.getBoundingClientRect()
expanding.className = "open"
rotate(button)
slide(accordion, objects, height)
fold(expanding)
}
const slide = (accordion, array, to = 0) => {
center(accordion, to)
animate({
...timing,
elements: array.map(({ element }) => element.parentElement),
transform(index) {
const object = array[index]
const from = object.translate
object.translate = to
return [`translateY(${from}px)`, to]
}
})
}
const center = (accordion, height) => {
const from = accordion.translate
const to = Math.round(-height / 2)
accordion.translate = to
animate({
...timing,
elements: accordion.element,
transform: [`translateY(${from}px)`, to]
})
}
const fold = async (content, direction = "normal") =>
await animate({
...timing,
direction,
elements: content,
opacity: [0, 1],
transform: ["scaleY(0)", 1]
})
const rotate = ({ lastElementChild: elements }, direction = "normal") =>
animate({
elements,
direction,
easing: "out-cubic",
duration: 600,
transform: ["rotate(0turn)", 0.5]
})
const toggle = (accordion, buttons) => async ({ target }) => {
const collapsing = accordion.element.querySelector(".open")
const expanding = target.parentElement.nextElementSibling
if (collapsing) await hide(accordion, buttons, collapsing)
if (collapsing != expanding) show(accordion, buttons, expanding)
}
accordions.forEach(accordion => {
const buttons = getButtons(accordion)
buttons.forEach(
({ element }) => element.addEventListener("click", toggle(accordion, buttons))
)
})
import animate from "https://cdn.jsdelivr.net/npm/animateplus@2/animateplus.js"
我的手风琴完整代码可以在CodePen上找到:
答案 0 :(得分:1)
问题全部源于您拥有的事实:
dd {
position: absolute;
/* more styles */
}
从本质上讲,这使得在计算其父对象的高度时该元素的高度被忽略。
我对您使用的库不熟悉,但是进行了快速修改以删除该库,将其隐藏时将max-height设置为0,然后将该高度设置为内容的scrollHeight
的动画(即,忽略maxHeight时内容的高度)。
https://codepen.io/anon/pen/xMXbJX
dd {
opacity: 0;
max-height: 0;
}
const fold = async (content, direction = "normal") => {
const scrollHeight = content.scrollHeight
await animate({
...timing,
direction,
elements: content,
opacity: [0, 1],
maxHeight: ['0px', scrollHeight + 'px'],
transform: ["scaleY(0)", 1]
})
}