我有一张想要在用户每次在其上滑动时旋转的图像。它是第一次的,并且只有第一次!视图丢失滑动手势识别器的感觉如何?
myCircle = UIImageView( ... )
myCircle.isUserInteractionEnabled = true
let swipeLeft = UISwipeGestureRecognizer(target: self, action: #selector(swiping(sender:)))
swipeLeft.direction = .left
myCircle.addGestureRecognizer(swipeLeft)
let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(swiping(sender:)))
swipeRight.direction = .right
myCircle.addGestureRecognizer(swipeRight)
}
@objc func swiping(sender: UISwipeGestureRecognizer) {
// this function only called the first time!
if sender.direction == UISwipeGestureRecognizer.Direction.left {
myCircleRotation -= CGFloat(Double.pi/2)
} else if sender.direction == UISwipeGestureRecognizer.Direction.right {
myCircleRotation += CGFloat(Double.pi/2)
}
// if I comment out this next line, function is called (correctly) every swipe!
myCircle.transform = CGAffineTransform(rotationAngle: myCircleRotation)
}
答案 0 :(得分:1)
您可以将Present O/P -('t0', 't1', 't2', 't3', 't5', 't6', 't9', 't10')
Expected O/P - ('t0', 't1'),('t2', 't3'),('t5', 't6'),('t9', 't10')
作为容器视图添加到层次结构,然后将UIView
s添加到容器视图而不是UIGestureRecognizer
。这将使你的图像,而不影响手势旋转。
UIImageView