我有一个项目,需要建立一个自行车预定网站。我需要创建一个画布以允许人们签名。我创建了画布,它可以很好地与鼠标配合使用,但是我需要知道如何在移动设备上进行操作。我尝试了几种方法(使用touchmove / touchstart),但无法正常工作。这是我在ES6中使用的对象画布(我不使用jQuery)。我不允许使用任何库,我只想使用JS(有时我会学习jQuery)。
class Canvas {
constructor(canvasId, clearBtnId) {
this.canvas = document.getElementById(canvasId);
this.idBtnClear = clearBtnId;
this.ctx = this.canvas.getContext("2d");
this.painting = false;
this.isEmpty = true;
this.canvas.addEventListener("mousedown", this.mouseDown.bind(this));
this.canvas.addEventListener("mouseup", this.mouseUp.bind(this));
this.canvas.addEventListener("mousemove", this.draw.bind(this));
this.canvas.addEventListener("mouseout", this.mouseUp.bind(this));
document.getElementById(this.idBtnClear).addEventListener("click", this.clearCanvas.bind(this));
}
mouseDown(e) {
this.painting = true;
}
mouseUp() {
this.painting = false;
this.ctx.beginPath();
}
draw(e) {
if (!this.painting) return;
this.ctx.lineWidth = 5;
this.ctx.lineCap = "round";
this.ctx.lineJoin = "round";
let topPos = e.pageY - this.canvas.offsetTop;
let leftPos = e.pageX - this.canvas.offsetLeft;
this.ctx.lineTo(leftPos, topPos);
this.ctx.stroke();
this.ctx.beginPath();
this.ctx.moveTo(leftPos, topPos);
this.isEmpty = false;
}
clearCanvas() {
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
this.isEmpty = true;
}
}