代码1:创建一个Tk()
窗口,一个Frame()
,Canvas()
,以托管具有特定背景图片的turtle.TurtleScreen()
。这些小部件的尺寸一开始没有定义。相反,它们是在小部件创建后使用tkinter的.configure()
方法和turtle .screensize()
方法定义的。 这里的问题是,即使乌龟屏幕大小显示正确,背景图片也无法正确显示。
代码2:除了它首先获得图像的大小并在显示图像之前先使用它来定义Canvas
小部件的大小之外,它与代码1的作用相同。作为turtle.TurtleScreen()
的背景图片。背景图片确实显示正确。
问题:
turtle.TurtleScreen()
中正确显示背景图片? Frame
是用Canvas
定义的,为什么代码1的Canvas
和borderwidth=0
小部件的尺寸比代码2大2个像素?这与Canvas的默认borderwidth = 2有关吗?代码1:
import tkinter as tk
import turtle as tt
root = tk.Tk()
def getsize( widget ):
widget.update_idletasks()
w = widget.winfo_width()
h = widget.winfo_height()
print( 'w={}, h={}\n'.format(w,h) )
return w,h
app = tk.Frame( root, )
canvas = tk.Canvas( app, bg='yellow', borderwidth=0, )
app.grid( row=0, column=0, sticky='nsew' )
canvas.grid( row=0, column=0, sticky='nsew' )
print('\nFrame'); aw, ah = getsize( app )
print('canvas'); cw, ch = getsize( canvas )
pic = 'test.gif'
screen = tt.TurtleScreen( canvas )
screen.bgpic( pic )
screen.bgcolor( 'pink' )
screen.update()
print( 'Turtle :' )
print( 'screen size = ', screen.screensize() )
print( 'screen attributes = ', screen.__dict__ )
print( 'screen.bgpic() = ', screen.bgpic() )
photoimage = screen._bgpics[pic]
pw = photoimage.width()
ph = photoimage.height()
print( '\nphotoimage width={} height={}'.format( pw, ph) )
canvas.configure( width=pw+2, height=ph+2 )
screen.screensize( pw+2, ph+2 )
screen.bgpic( pic )
print('\nFrame'); aw, ah = getsize( app )
print('canvas'); cw, ch = getsize( canvas )
代码2:
import tkinter as tk
import turtle as tt
root = tk.Tk()
pic ='test.gif'
image = tk.PhotoImage( file=pic )
iw = image.width()
ih = image.height()
print( 'image width={} height={}\n'.format( iw, ih) )
def getsize( widget ):
widget.update_idletasks()
w = widget.winfo_width()
h = widget.winfo_height()
print( 'w={}, h={}\n'.format(w,h) )
return w,h
app = tk.Frame( root, )
canvas = tk.Canvas( app, width=iw, height=ih, bg='yellow', borderwidth=0 )
app.grid( row=0, column=0, sticky='nsew' )
canvas.grid( row=0, column=0, sticky='nsew' )
print('Frame'); aw, ah = getsize( app )
print('canvas'); cw, ch = getsize( canvas )
screen = tt.TurtleScreen( canvas )
screen.bgpic( pic )
screen.bgcolor( 'pink' )
screen.update()
print( 'Turtle :' )
print( 'screen size = ', screen.screensize() )
print( 'screen attributes = ', screen.__dict__ )
print( 'screen.bgpic() = ', screen.bgpic() )
photoimage = screen._bgpics[pic]
pw = photoimage.width()
ph = photoimage.height()
print( '\nphotoimage width={} height={}'.format( pw, ph) )
答案 0 :(得分:0)
第一季度答案:
经过进一步研究,我发现TurtleScreen()
有一个名为.cv
的属性,指向指向其中传递的tk.Canvas
小部件。与所有tk.Canvas
小部件一样,当发生更改时,需要更新(即配置)其scrollregion
以显示tk.Canvas
的新可见区域。 “ scrollregion”选项说明画布可以滚动到多大的区域。
因此对代码1的更改需要替换:
canvas.configure( width=pw+2, height=ph+2 )
screen.screensize( pw+2, ph+2 )
screen.bgpic( pic )
与
canvas.configure( width=pw, height=ph, borderwidth=0 )
w = int(screen.cv.cget("width"))
h = int(screen.cv.cget("height"))
screen.cv.configure(scrollregion = (-w//2, -h//2, w//2+1, h//2 ))
print( '\nscreen.cv width={} height={}'.format( w, h) )
第二季度答案:
报表“框架”和“画布”大小相差2个像素是由于代码1中使用的+2造成的。
canvas.configure( width=pw+2, height=ph+2 )
相反,我应该使用:
canvas.configure( width=pw, height=ph )
似乎Canvas确实消耗了1行/列的像素来形成边界。