我正在构建一个演示应用程序,以使用本地化字符串进行测试。 我收到以下错误:
I / flutter(21588):在构建MainApp(dirty)时引发了以下NoSuchMethodError: I / flutter(21588):将getter'title'调用为null。 I / flutter(21588):接收者:null I / flutter(21588):尝试致电:标题
我不确定为什么会出现此错误。我遵循了Flutter文档中的指示。
我有以下本地化课程:
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'dart:async';
import 'package:bet_master/l10n/messages_all.dart';
class AppLocalizations {
static Future<AppLocalizations> load(Locale locale) {
final String name =
locale.countryCode.isEmpty ? locale.languageCode : locale.toString();
final localeName = Intl.canonicalizedLocale(name);
return initializeMessages(localeName).then((bool _) {
Intl.defaultLocale = localeName;
return AppLocalizations();
});
}
static AppLocalizations of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations);
}
String get title {
return Intl.message(
'Bet Master',
name: 'title',
desc: 'App Title'
);
}
String get search {
return Intl.message(
'Search',
name: 'search',
desc : ''
);
}
}
class AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> {
const AppLocalizationsDelegate();
@override
bool isSupported(Locale locale) {
return ['en', 'es', 'fr'].contains(locale.languageCode);
}
@override
Future<AppLocalizations> load(Locale locale) {
return AppLocalizations.load(locale);
}
@override
bool shouldReload(AppLocalizationsDelegate old) {
return false;
}
}
对于Home小部件,我仅设置标题
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:bet_master/localization/localizations.dart';
void main() {
runApp(MainApp());
}
class MainApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
// TODO: implement build
return MaterialApp(
localizationsDelegates: [
const AppLocalizationsDelegate(),
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate
],
supportedLocales: [
const Locale('en', ''),
const Locale('es', ''),
const Locale('fr', ''),
],
home: Scaffold(
appBar: AppBar(
title: Text(AppLocalizations.of(context).title),
),
),
);
}
}
答案 0 :(得分:1)
最后,问题似乎与本地化不可用有关,我将“ home”代码移至另一个小部件并解决了该问题。
Widget build(BuildContext context) {
return new MaterialApp(
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
_appLocalizationsDelegate,
],
supportedLocales: [
Locale('en'),
Locale('es'),
],
locale: _appLocalizationsDelegate.overridenLocale,
onGenerateTitle: (BuildContext context) => AppLocalizations.of(context).title,
home: Home()
);
}
}
class Home extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: AppBar(
title: Text(AppLocalizations.of(context).title),
),
body: Column(children: <Widget>[
Text('hola'),
],)
);
}
}
我仍然需要研究为什么需要这样做,但至少现在可以了。
答案 1 :(得分:0)
我有同样的错误,但是我的问题是我使用了两个嵌套 MaterialApp()小部件。
这导致该行重新调整为null:
__global__ void Mult(float* devPtrA, float* devPtrB, float* devPtrC, size_t pitch, int Ncols, int Nrows, int n)
{
float temp;
int r = blockDim.y * blockIdx.y + threadIdx.y; //for (int f = 0; f <= fil - 1; f += 1) equivalencia en for
int c = blockDim.x * blockIdx.x + threadIdx.x; //for (int c = 0; c <= col - 1; c += 1)
if ((r < Ncols) && (c < Nrows)) {
for (int c2 = 0; c2 < n; c2++) {
float* vertical = (float*)((char*)devPtrA + r * pitch);
float element1 = vertical[c2];
float* horizontal = (float*)((char*)devPtrB + c2 * pitch);
float element2 = horizontal[c];
temp += element1 * element2;
}
//printf("\nla fila es: %d la columna es: %d el valor es: %8.4f\n\n", r, c, temp);
float* vertical2 = (float*)((char*)devPtrC + r * pitch);
vertical2[c] = temp;
}
}
我用一个脚手架替换了嵌套的MarerialApp(child)小部件,它可以工作了。
希望它可以帮助某人!