我正在使用一个在github上找到的应用程序,该应用程序能够测试并查看蓝牙聊天如何与我的ELM327配合使用,但是当我配对并尝试与其连接时,连接失败。之后,我尝试拿起旧手机并设置与它的连接,然后它开始工作了。我什至可以毫无问题地发送数据。我认为这可能与低功耗蓝牙技术有关(我是Java和编码技术的新手,所以这只是一个赌注),但是我真的不知道如何解决它,因为logcat不会给我错误,该应用程序只是说它无法连接设备。
多数民众赞成在应用程序的来源,我用来测试和了解它: https://github.com/DevExchanges/BluetoothChatAppAndroid
// runs while listening for incoming connections
private class AcceptThread extends Thread {
private final BluetoothServerSocket serverSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
try {
tmp = bluetoothAdapter.listenUsingInsecureRfcommWithServiceRecord(APP_NAME, MY_UUID);
} catch (IOException ex) {
ex.printStackTrace();
}
serverSocket = tmp;
}
public void run() {
setName("AcceptThread");
BluetoothSocket socket;
while (state != STATE_CONNECTED) {
try {
socket = serverSocket.accept();
} catch (IOException e) {
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (ChatController.this) {
switch (state) {
case STATE_LISTEN:
case STATE_CONNECTING:
// start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate
// new socket.
try {
socket.close();
} catch (IOException e) {
}
break;
}
}
}
}
}
public void cancel() {
try {
serverSocket.close();
} catch (IOException e) {
}
}
}
// runs while attempting to make an outgoing connection
private class ConnectThread extends Thread {
private final BluetoothSocket socket;
private final BluetoothDevice device;
public ConnectThread(BluetoothDevice device) {
this.device = device;
BluetoothSocket tmp = null;
try {
tmp = device.createInsecureRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
e.printStackTrace();
}
socket = tmp;
}
public void run() {
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
bluetoothAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
socket.connect();
} catch (IOException e) {
try {
socket.close();
} catch (IOException e2) {
}
connectionFailed();
return;
}
// Reset the ConnectThread because we're done
synchronized (ChatController.this) {
connectThread = null;
}
// Start the connected thread
connected(socket, device);
}
public void cancel() {
try {
socket.close();
} catch (IOException e) {
}
}
}