在我的示例中,我使用的是github上的polymer-redux存储库:
我有redux-todo组件,该组件将todoApp与redux存储连接。我还从我想继承一些属性的地方创建了一个mixin,同时我想将此属性之一从mixin连接到商店。我设法从mixin调用了mapStateToProps方法,但不幸的是它从未将属性绑定到商店。
这是我到目前为止所拥有的:
redux-todo.js:
DataPoint p=new DataPoint(chart1.Series["Celler"]);
p.SetValueY(cellVoltage[cell]);
p.Label=cellname[cell];//string
p.Color=Color.FromArgb(255 - cell * 20, 255, 80cell*20);
chart1.Series["Celler"].Points.Add(p);
another-mixin.js:
import TodoApp from 'todo-app';
import ReduxMixin from 'mixins/redux';
import { bindActionCreators } from 'polymer-redux';
import { AnotherMixin } from 'another-mixin.js';
import { ExtraMixin } from 'extra-mixin.js';
class ReduxTodo extends AnotherMixin(ExtraMixin(ReduxMixin(TodoApp))) {
/**
* We map any redux state to the element properties here. Feel free to use
* libraries like reselect to improve the performance of your app.
*
* @param {object} state The redux state object.
* @param {HTMLElement} element The element instance.
*
* @return {Object} Key-value map of properties and their values.
*/
static mapStateToProps(state, element) {
super.mapStateToProps(state);
console.log('mapping props');
console.dir(state);
console.dir(this);
return {
tasks: state.tasks,
extras: state.extras,//from extras mixin
//another: state.another
};
}
constructor(){
super();
console.log(this.extras);
console.log(this.another);
}
ready() {
super.ready();
// do something that requires access to the shadow tree
console.log(this.extras);
console.log(this.another);
console.log(this.tasks);
//console.log(this.mapStateToProps);
;
}
/**
* Mapping dispatch to CustomEvents that bubble from internal elements.
* This is only called once so make sure you bind correctly.
*
* Use the exported helper `bindActionCreators` to construct a key-value map
* of events that will call `dispatch` with the returning value.
*
* @param {Function} dispatch The redux dispatch function.
* @param {HTMLElement} element The element instance.
*
* @return {Object} Key-value map of event names and their listeners.
*/
static mapDispatchToEvents(dispatch, element) {
return bindActionCreators(
{
addTask(event) {
return {
type: 'ADD_TASK',
task: event.detail
};
},
updateTaskDone(event) {
return {
type: 'UPDATE_TASK_DONE',
index: event.detail.index,
done: event.detail.done
};
},
removeTask(event) {
return {
type: 'REMOVE_TASK',
index: event.detail
};
}
},
dispatch
);
}
}
customElements.define('redux-todo', ReduxTodo);
extra-mixin.js:
import {dedupingMixin} from '@polymer/polymer/lib/utils/mixin.js';
import ReduxMixin from 'mixins/redux';
let internalAnotherMixin = (base) =>
class extends ReduxMixin(base) {
static get properties() {
return {
another:{
type:Boolean,
value: true
}
};
}
constructor(){
super();
console.log("Hello from another constructor");
//this.another = true;
}
static mapStateToProps(state, element) {
console.log('mapping props from another-mixin');
console.dir(this);
console.dir(state);
return {
another: state.another
};
}
}
export const AnotherMixin = dedupingMixin(internalAnotherMixin);
如果我从redux-todo.js调用mapStateToProps方法,它可以正常工作,但是如果我想在不同的类中使用mixin,则必须在所有这些类中使用它,所以我只是想知道是否可以从mixin调用它。
在商店中,另一个属性的值为false。在运行我的代码并记录了道具之后,它仍然是正确的,因此无法正常工作。...
我也刚刚注意到,每个动作都被调用两次。因此,当我向待办事项列表中添加内容时,元素会被添加到列表中2次 我通过从redux-todo.js中删除ReduxMixin来解决此问题。由于我将其添加到another-mixin.js中,因此redux-todo.js将继承它。
这是新的redux.todo.js:
import {dedupingMixin} from '@polymer/polymer/lib/utils/mixin.js';
let internalExtraMixin = (base) =>
class extends base {
static get properties() {
return {
extras: String
};
}
constructor(){
super();
console.log("Hello from extras constructor");
//this.extras = "Hello world";
}
}
export const ExtraMixin = dedupingMixin(internalExtraMixin);
对于这个重复的导入问题,如果我只是从mixins中删除ReduxMixin并将其留在redux-todo.js(它是从那里继承的,那么它将在mixins中工作),在这种情况下也是一个很好的解决方案也是