我有这个数组
Ball[] balls = new Ball[7]; // 7 just being an example
在我的Ball班上,我有x和y值的吸气剂和吸气剂。 我正在尝试比较x和y值,以确保它们不相交。
我首先想到的是使循环看起来像
for(Ball b1 : balls) {
for(Ball b2 : balls) {
if(b1.intersects(b1, b2)) {. . .} // I made intersects, not my issue
}
}
但这并不好,因为它比较:
等
for(int i = 0; i < balls.length; i++) {
System.out.println(f.getContentPane().getWidth() + "\n" + f.getContentPane().getHeight());
int radius = 10 + rand.nextInt(20);
balls[i] = new Ball(360, radius,
rand.nextInt(f.getContentPane().getWidth() - 4 * radius - 5) + radius + 5,
rand.nextInt(f.getContentPane().getHeight() - 4 * radius - 5) + radius + 5
);
}
for(Ball b1 : balls) {
for (Ball b2 : balls) {
while (b1.intersects(b1, b2)) {
System.out.println("Ball started out inside of another, replacing now.");
b1.setX(rand.nextInt(f.getContentPane().getWidth() - 2 * b1.getRadius() - 5) + b1.getRadius() + 5);
b1.setY(rand.nextInt(f.getContentPane().getHeight() - 2 * b1.getRadius() - 5) + b1.getRadius() + 5);
}
}
}
//////////////班级变更//////////////////
class Ball {
private int direction;
private int radius;
private int x,y;
Ball(int direction, int radius, int x, int y) {
this.direction = direction;
this.radius = radius;
this.x = x;
this.y = y;
}
// Getters + Setters here
boolean intersects(Ball b1, Ball b2) {
double x = Math.pow((b2.getX() - b1.getX()), 2); // Distance formula
double y = Math.pow((b2.getY() - b1.getY()), 2); // Distance formula
double r = b1.getRadius() + b2.getRadius();
//System.out.println(x + " + " + y + " <= " + r );
return x + y <= r;
}
}
(忽略我没有将我的第一批代码放在方法和类中,而是在我的实际代码中完成了。)
无论出于何种原因,如果没有大量的if语句,我想不出办法
(因此,我正在寻求执行此操作的最佳方法)
答案 0 :(得分:2)
比较Ball
的每对不同的for (int i = 0; i < balls.length; ++i) {
Ball b1 = balls[i];
for (int j = i+1; j < balls.length; ++j) {
Ball b2 = balls[j];
if (b1.intersects(b1, b2)) {
// ...
}
}
}
而不对任何两对以上进行比较的一种方法是:
balls
检测在解决以前的冲突过程中引入的新冲突仅意味着对boolean foundCollision;
int numTries = 0;
int maxTries = 1000000;
do {
foundCollision = false;
for (int i = 0; i < balls.length; ++i) {
Ball b1 = balls[i];
for (int j = i+1; j < balls.length; ++j) {
Ball b2 = balls[j];
if (b1.intersects(b1, b2)) {
foundCollision = true;
// resolve collision...
}
}
++numTries;
} while (foundCollision && numTries < maxTries);
if (numTries >= maxTries)
System.err.println("Couldn't sort out balls after " + maxTries + "tries: what now?");
进行多次遍历,直到不再有任何冲突为止。一个简单的,也许是天真的方法是这样的:
az network dns record-set txt show -g myresourcegroup -z 'mydomain.com' -n 'mytxtvalues' --query "txtRecords[*].value[?starts_with(@, 'abc')]"