我正在从Mozilla开发人员网络(MDN)学习javascript。我在数字猜谜游戏中遇到错误。 该错误在第46行显示“未捕获的TypeError:无法读取null的属性'addEventListener'”。
我已经逐行检查并匹配了很多次代码,但是我无法解决问题。当我删除script.js外部文件并将代码放入标签内的index.html中时,代码部分起作用(某些功能不起作用)。这是代码。请注意,JavaScript代码和HTML位于不同的文件中。
let randomNumber = Math.floor(Math.random() * 100) + 1;
const guesses = document.querySelector('.guesses');
const lastResult = document.querySelector('.lastResult');
const loworHi = document.querySelector('.loworHi');
const guessSubmit = document.querySelector('.guessSubmit');
const guessField = document.querySelector('.guessField');
let guessCount = 1;
let resetButton;
function checkGuess() {
let userGuess = Number(guessField.value);
if (guessCount === 1) {
guesses.textContent = 'Previous guesses: ';
}
guesses.textContent += userGuess + ' ';
if (userGuess === randomNumber) {
lastResult.textContent = 'Congratulations! You got it right!';
lastResult.style.backgroundColor = 'green';
loworHi.textContent = '';
setGameOver();
} else if (guessCount === 10) {
lastResult.textContent = '!!!GAME OVER!!!';
setGameOver();
} else {
lastResult.textContent = 'Wrong!';
lastResult.style.backgroundColor = 'red';
if (userGuess < randomNumber) {
loworHi.textContent = 'Last guess was too low!';
} else if (userGuess > randomNumber) {
loworHi.textContent = 'Last guess was too high!';
}
}
guessCount++;
guessField.value = '';
guessField.focus();
}
guessSubmit.addEventListener('click', checkGuess);
function setGameOver() {
guessField.disabled = true;
guessSubmit.disabled = true;
resetButton = document.createElement('button');
resetButton.textContent = 'Start new game';
document.body.appendChild(resetButton);
resetButton.addEventListener('click', resetGame);
}
function resetGame() {
guessCount = 1;
const resetParas = document.querySelectorAll('.resultParas p');
for (let i = 0; i < resetParas.length; i++) {
resetParas[i].textContent = '';
}
resetButton.parentNode.removeChild(resetButton);
guessField.disabled = false;
guessSubmit.disabled = false;
guessField.value = '';
guessField.focus();
lastResult.style.backgroundColor = 'white';
randomNumber = Math.floor(Math.random() * 100) + 1;
}
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<link rel="stylesheet" type="text/css" href="style.css">
<script type="text/javascript" src="script.js"></script>
<title>Number guessing game</title>
</head>
<body>
<h1>Number guessing game</h1>
<p>We have selected a random number between 1 and 100. See if you can guess it in 10 turns or fewer.
We'll tell you if your guess was too high or too low.</p>
<div class="form">
<label for="guessField">Enter a guess: </label>
<input type="text" id="guessField" class="guessField">
<input type="submit" value="Submit guess" class="guessSubmit">
</div>
<div class="resultParas">
<p class="guesses"></p>
<p class="lastResult"></p>
<p class="lowOrHi"></p>
</div>
</body>
</html>
答案 0 :(得分:1)
在加载HTML正文之前,您正在mwoffliner --mwUrl=http://192.168.56.5/YourWiki --adminEmail=foo@bar.net --verbose --redis=redis://127.0.0.1:6379 --mwWikiPath=/ --mwApiPath=api.php --localParsoid
中加载Javascript文件。因此你的线
i = 2
for col in df.columns:
df['K_{}'.format(i)] = df[col] ** i
i += 1
没有任何内容可查找-您的类<head>
的按钮尚不存在。而且由于const guessSubmit = document.querySelector('.guessSubmit');
为null,因此它不包含任何属性,因此会出现错误。
最简单的解决方案是将guessSubmit
标记放在HTML主体的底部而不是头部的底部。这样,它将在DOM完全加载后加载您的Javascript。
替代方法包括添加事件侦听器以在DOM加载后运行脚本,例如guessSubmit
。在此处查看更多信息:https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded。